CurseForge · Minecraft mod
Damage Info
Displays floating damage numbers when entities take damage, with fully customizable styles.
Quick answer
Which Damage Info release should I use?
Damage Info damage_info-26.2.1.jar targets 26.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Damage Info required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Damage Info damage_info-26.2.1.jar need?
damage_info-26.2.1.jar. Change the file and its required mods may change too.
Install Lyra first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Damage Info without breaking your instance.
Built for Damage Info damage_info-26.2.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use damage_info-26.2.1.jar. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Lyra first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside damage_info-26.2.1.jar. It opens that exact file at the source.
About this project
What does Damage Info add?
High performance — damage records are batched per tick and rendered through the modern submission pipeline, with negligible impact on client performance.
Customizing the Damage Display
All damage number styles are defined in a JSON file:
- Path:
assets/damage_info/damage_info/damage_info.json(resource location:damage_info:damage_info/damage_info.json) - Reload with
/reloadafter editing.
Example
{
"default": {
"damage_type": "default",
"texture": "damage_info:textures/damage_font.png",
"texture_width": 55,
"texture_height": 7,
"glyph_spacing": 0,
"render_size": 0.2,
"max_life": 40,
"color": "ff9104",
"critical_color": "ff5a28"
},
"entries": [
{
"damage_type": "lyra:servant",
"texture": "damage_info:textures/damage_font.png",
"texture_width": 55,
"texture_height": 7,
"glyph_spacing": 0,
"render_size": 0.2,
"max_life": 40,
"color": "68dfff",
"critical_color": "049fff"
}
]
}
Fields
| Field | Description |
|---|---|
damage_type |
Damage type id. default is the fallback style for all unlisted types. |
texture |
Glyph texture. Layout: digits 0-9 in order, followed by a decimal point (index 10). |
texture_width / texture_height |
Texture size in pixels. Glyph width is derived as texture_width / 11. |
glyph_spacing |
Horizontal spacing between glyphs, in pixels. |
render_size |
Render size in the world. |
max_life |
Lifetime of a damage number, in ticks. |
color / critical_color |
Normal / critical color, hex RGB (no #). |
Project description from CurseForge.
Pick your setup
Damage Info by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Damage Info versions and loaders
damage_info-26.2.1.jar
13 Aug 2026
damage_info-1.21.1.1.jar
13 Aug 2026
damage_info-1.0.0.jar
12 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.