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Key Items project artwork

CurseForge · Minecraft mod

Key Items

An RPG inspired configurable inventory for keeping and using important items.

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Quick answer

Which Key Items release should I use?

Updated 20 days ago
Latest stable file keyitems-1.0.0.jar
Game version 1.21.1
Loader NeoForge

Key Items keyitems-1.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Key Items required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Key Items keyitems-1.0.0.jar need?

keyitems-1.0.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Key Items without breaking your instance.

Built for Key Items keyitems-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use keyitems-1.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside keyitems-1.0.0.jar. It opens that exact file at the source.

About this project

What does Key Items add?

Key Items adds a dedicated 27-slot Key Items pouch that allows players to store and use utility items, consumables, and accessories via hotkeys without taking up space in the vanilla hotbar or main inventory.


Features

  • 27-Slot Persistent Pouch: A separate inventory accessed via keybind or a key button inside the player inventory. Items in the pouch are preserved through death.
  • Quick-Use Hotkeys: The first 9 slots can be activated directly via hotkeys:
  • Instant Use: Throw Ender Pearls, splash potions, or place blocks directly where you're aiming.
  • Continuous Actions: Hold to block with Shields, charge Bows, or eat Food.
  • Crossbows: Hold to load an arrow; tap while loaded to fire immediately.
  • Curios Compatibility: Accessories placed in the pouch provide their passive effects and attribute modifiers (e.g. max health, speed, magnets). All Curios items are not designated as key items by default.
  • Universal Totem of Undying: Any vanilla or modded totem in the pouch will trigger upon fatal damage.
  • Ammo Supply: Bows and crossbows automatically draw arrows or fireworks stored in the pouch.
  • Sidebar HUD: A compact, semi-transparent on-screen overlay displays the 9 active slots, durability bars, cooldown sweeps, and stack counts.
  • Custom Tooltips: Items display a yellow ★ Key Item tag, or a purple ✦ Eternal Key Item tag if configured for infinite use.

Configuration

The mod generates a configuration file at config/keyitems-common.toml. It allows you to:

  • Enable or disable global item acceptance (allow_all_by_default).
  • Whitelist specific item IDs allowed into the pouch (allowed_items).Designate items that never lose durability or stack count (infinite_items).

All keybindings (default K to open, Numpad 1–9 to activate slots) can be customized in the vanilla Controls menu.


Datapack & KubeJS Support

Modpack creators can configure Key Items using item tags:

  • #keyitems:allowed — Items allowed into the pouch.
  • #keyitems:infinite — Items that bypass durability loss and consumption.

KubeJS Example (kubejs/server_scripts/keyitems.js):

ServerEvents.tags('item', event => { 

event.add('keyitems:allowed', [ 'minecraft:ender_pearl', 'minecraft:shield', '#c:tools', '#curios:curio' ])

event.add('keyitems:infinite', [ 'minecraft:shield', 'minecraft:arrow' ])

})

Datapack Example (data/keyitems/tags/item/allowed.json):

{

"replace": false,

"values": [ "minecraft:ender_pearl", "minecraft:shield", "#curios:curio" ]

}

Project description from CurseForge.

Pick your setup

Key Items by Minecraft version and loader

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1 available setups

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Recent files

Key Items versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.