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CurseForge · Minecraft mod

stackz

Unlimited storage stacking

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Quick answer

Which stackz release should I use?

Updated today
Latest stable file stackz-1.0.2.jar
Game version 26.3
Loader Fabric

stackz-1.0.2.jar targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is stackz required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does stackz-1.0.2.jar need?

stackz-1.0.2.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

Pandorical Optional for stackz-1.0.2.jar
optional
Matching file found Matched file: pandorical-1.3.10.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add stackz without breaking your instance.

Built for stackz-1.0.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use stackz-1.0.2.jar. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside stackz-1.0.2.jar. It opens that exact file at the source.

About this project

What does stackz add?

Player inventories, chests, barrels, ender chests, shulker boxes, and minecart chests hold effectively unlimited quantities of a single item, while automation-sensitive containers like hoppers, hopper minecarts, dispensers, droppers, furnaces, brewing stands, and crafters keep vanilla's stack size of 64 so redstone contraptions, sorters, and comparator-based systems keep working exactly as they did before.

Features

  • Unlimited storage stacking: player inventory, chests, barrels, ender chests, shulker boxes, and minecart chests hold up to roughly 21.4 million of a single non-durability item per slot
  • Vanilla automation containers unchanged: hoppers, hopper minecarts, dispensers, droppers, furnaces, brewing stands, and crafters are explicitly kept at the vanilla 64-stack cap so item transfer rates, sorting, and comparator logic aren't affected
  • Durability and container items stack normally: tools, weapons and armor (anything with a max-damage component) keep vanilla stacking, and so do bundles and shulker boxes, whose contents live on the stack itself. Two in one stack would share one set of contents
  • Bundles rebalanced by type, not weight: bundles hold up to 9 distinct item types with up to 99 of each type, instead of vanilla's weight-based capacity; the bundle's fullness bar reflects how many of the 9 type slots are used. 99 is the most of one item a vanilla client can read in a bundle entry: more than that crashes it
  • Oversized bundles repaired on join: a bundle in a player's inventory holding more than 99 of one item (from before the cap) is split into entries of 99 or fewer when they join, so it holds exactly what it did in portions a client can read
  • Comparator signal fix: containers with unlimited stack sizes still report a non-zero redstone comparator signal when they contain any items, instead of the 0 vanilla's formula would otherwise produce; capped containers keep the full 0-15 signal range
  • Compact stack count display: on clients running Pandorical, large stack counts render as abbreviated labels (e.g. 12k, 3.4m, 1b) with an exact-count tooltip; the presentation is Pandorical's, so stackz itself ships no client code. Vanilla clients handle oversized counts correctly, they just draw the raw number
  • Uncapped save/load: item stack codecs are patched so large stacks serialize and deserialize correctly instead of being clamped
  • Eating from a large stack: the crumb particles from a stack over 64 are sent as a single item, so a vanilla client draws the food rather than the missing-texture square

Project description from CurseForge.

Pick your setup

stackz by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

stackz versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.