CurseForge · Minecraft mod
Core Effects
It adds a large number of potion effects based on RPG mechanics.
Quick answer
Which Core Effects release should I use?
Core Effects coreeffects-forge-1.0.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Core Effects required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Core Effects coreeffects-forge-1.0.1 need?
coreeffects-forge-1.0.1. Change the file and its required mods may change too.
Install XP: Attribute Core, AttributeFix first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Core Effects without breaking your instance.
Built for Core Effects coreeffects-forge-1.0.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use coreeffects-forge-1.0.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install XP: Attribute Core, AttributeFix first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside coreeffects-forge-1.0.1. It opens that exact file at the source.
About this project
What does Core Effects add?
✨ Core Effects
Core Effects is a status-effects library for Minecraft Forge 1.20.1 with action-RPG-inspired combat mechanics. It provides reusable offensive, defensive, utility, movement, projectile, debuff, and enemy-control effects for other mods to integrate.
🔧 What does it add?
Offensive combat effects:
Armor Break: Reduces armor and armor toughness by 4% per effect level.coreeffects:armor_break
Blood Rage: Gain one stack per hit, up to 15. Each level increases the attack speed granted by each stack by 0.32%. Stacks are lost after 5 seconds without attacking.coreeffects:blood_rage
Combo Strike: Every third hit deals 14% additional damage per effect level.coreeffects:combo_strike
Guardian's Might: Increases damage by 20% per level while you have a shield equipped.coreeffects:guardians_might
Hexdrinker: Increases melee damage by 6% for each active beneficial effect and each level of this effect.coreeffects:hexdrinker
Inferno: Attacks prepare a charge based on your off-hand item. Your next attack consumes it and deals additional damage, with a higher bonus against burning targets.coreeffects:inferno
Piercing Gaze: Looking at an enemy for 3 seconds marks it for 6 seconds. The target takes increased damage from the player who marked it, and its critical hits deal additional damage.coreeffects:piercing_gaze
Rampage: Increases physical damage based on the damage of your equipped weapon.coreeffects:rampage
Relentless Assault: Increases melee damage by 10% per effect level.coreeffects:relentless_assault
Shadow Ambush: Increases attack damage by 30% per level, but reduces armor and armor toughness by 5% per level.coreeffects:shadow_ambush
Thorns Power: Increases melee damage by 0.025% per point of Thorns and per effect level.coreeffects:thorns_power
Time Rupture: Stores part of the damage dealt for 5 seconds and adds the stored damage to your next hit.coreeffects:time_rupture
Defensive and support effects:
Blessing of the Goddess: Increases healing received by 5% per effect level.coreeffects:blessing_of_the_goddess
Bulwark of Solitude: Increases armor by 5% and armor toughness by 7% per effect level.coreeffects:bulwark_of_solitude
Eternal Satiety: Keeps hunger and saturation at maximum.coreeffects:eternal_satiety
Feather Step: Grants immunity to fall damage.coreeffects:feather_step
Guardian Angel: Prevents death once every 30 seconds, restores 50% of maximum health, and activates Phoenix Wings. It also increases damage by 10% per level.coreeffects:guardian_angel
Phoenix Wings: Increases damage by 30%, armor by 2.5%, and speed by 2% per effect level.coreeffects:phoenix_wings
Shield Healing Aura: While blocking with a shield, heals you for 1 health point per level and nearby allies or owned pets for 2 points per level every second.coreeffects:shield_healing_aura
Wither Resistance: Grants immunity to the Wither effect.coreeffects:wither_resistance
Poison Resistance: Grants immunity to the Poison effect.coreeffects:poison_resistance
Summon and projectile effects:
Arrow Fan: Bow and crossbow shots launch three additional arrows in a 10° fan. Each arrow deals 70% damage, increased by 15% per effect level.coreeffects:arrow_fan
Arrow Rain: When an arrow hits an enemy, it creates a rain of arrows over them for 3 seconds.coreeffects:arrow_rain
Blade Slash: Each sword attack releases an additional slash. The slash deals the sword's base damage plus 1, increased by 37% for each additional effect level.coreeffects:blade_slash
Debuffs and negative effects:
Bleeding: Deals 1 magic damage per second per effect level.coreeffects:bleeding
Cursed: Prevents the entity from healing while the effect is active.coreeffects:cursed
Doomed: When the countdown ends, explodes and deals 5% of maximum health per effect level to nearby entities.coreeffects:doomed
Frozen: Deals 1 freezing damage every 2 seconds per effect level.coreeffects:frozen
Poison: Deals 1 magic damage every second per effect level.coreeffects:poison
Ravenous Hunger: Removes 1 hunger point every 2 seconds per effect level.coreeffects:ravenous_hunger
Explosive Vulnerability: Reduces explosive resistance by 5% per level, up to a maximum of 100%.coreeffects:explosive_vulnerability
Attack-triggered effects:
Bleeding Touch: Attacks apply Bleeding for 1 second per effect level.coreeffects:bleeding_touch
Cursing: Attacks apply Cursed for 1 second per effect level and prevent the target from healing.coreeffects:cursing
Doombringer: Attacks apply Doomed for 1 second per effect level.coreeffects:doombringer
Incendiary: Attacks set the target on fire for 1 second per effect level.coreeffects:incendiary
Starving: Attacks apply Ravenous Hunger for 1 second per effect level.coreeffects:starving
Toxic: Attacks apply Poison for 1 second per effect level.coreeffects:toxic
Withering: Attacks apply Wither for 1 second per effect level.coreeffects:withering
Utility and movement effects:
Builder's Flight: Allows flight within the range of an active beacon. You cannot damage entities while inside its range.coreeffects:builders_flight
Frost Walker: Temporarily freezes the water beneath your feet, allowing you to walk across it.coreeffects:frost_walker
Magma Walker: Temporarily turns lava into obsidian beneath your feet.coreeffects:magma_walker
Enemy control effects:
Damnation Mark: Marks the target for 15 seconds. Every 15 seconds, teleports a player who damaged it next to the target.coreeffects:damnation_mark
Taunt Aura: Increases Taunt Force by +1 per level.coreeffects:taunt_aura
🌐 Join Our Discord Community
Do you have new ideas, improvements for my mods, or have you found a bug? This is the perfect place to share them!
In our Discord community you can:
💡 Submit proposals and suggestions for improving the mods.
🛠️ Report problems and bugs so we can fix them together.
🎮 Show your creativity: you're free to use my mods in your own modpacks.
📢 Share your modpack on the server and show the community your unique style.
This space is designed for us to grow together, with respect and enthusiasm for creating mods and modpacks. Your contribution is always welcome!
☕ Support me on Ko‑fi💬 Join Discord

Project description from CurseForge.
Pick your setup
Core Effects by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Core Effects versions and loaders
coreeffects-forge-1.0.1
coreeffects-forge-1.0.1.jar
20 Aug 2026
coreeffects-forge-1.0.0
coreeffects-forge-1.0.0.jar
19 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.