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Core Effects project artwork

CurseForge · Minecraft mod

Core Effects

It adds a large number of potion effects based on RPG mechanics.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Core Effects release should I use?

Updated 8 days ago
Latest stable file coreeffects-forge-1.0.1
Game version 1.20.1
Loader Forge

Core Effects coreeffects-forge-1.0.1 targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.

Where it goes

Is Core Effects required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Core Effects coreeffects-forge-1.0.1 need?

coreeffects-forge-1.0.1. Change the file and its required mods may change too.

All 2 required mods have matching files

Install XP: Attribute Core, AttributeFix first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

1 listed on this file 2 pulled in by those mods
XP: Attribute Core Needed by Core Effects coreeffects-forge-1.0.1
required
Matching file found Matched file: attributecore-forge-2.3.5
XP: Epic Damage Indicator Needed by XP: Attribute Core
pulled in
Matching file found Matched file: epicdamageindicator-1.0.7
AttributeFix Needed by XP: Attribute Core
pulled in
Matching file found Matched file: AttributeFix-Forge-1.20.1-21.0.5.jar

2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Core Effects without breaking your instance.

Built for Core Effects coreeffects-forge-1.0.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use coreeffects-forge-1.0.1. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install XP: Attribute Core, AttributeFix first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside coreeffects-forge-1.0.1. It opens that exact file at the source.

About this project

What does Core Effects add?

✨ Core Effects

Core Effects is a status-effects library for Minecraft Forge 1.20.1 with action-RPG-inspired combat mechanics. It provides reusable offensive, defensive, utility, movement, projectile, debuff, and enemy-control effects for other mods to integrate.

🔧 What does it add?

Offensive combat effects:

Armor Break: Reduces armor and armor toughness by 4% per effect level.
coreeffects:armor_break

Blood Rage: Gain one stack per hit, up to 15. Each level increases the attack speed granted by each stack by 0.32%. Stacks are lost after 5 seconds without attacking.
coreeffects:blood_rage

Combo Strike: Every third hit deals 14% additional damage per effect level.
coreeffects:combo_strike

Guardian's Might: Increases damage by 20% per level while you have a shield equipped.
coreeffects:guardians_might

Hexdrinker: Increases melee damage by 6% for each active beneficial effect and each level of this effect.
coreeffects:hexdrinker

Inferno: Attacks prepare a charge based on your off-hand item. Your next attack consumes it and deals additional damage, with a higher bonus against burning targets.
coreeffects:inferno

Piercing Gaze: Looking at an enemy for 3 seconds marks it for 6 seconds. The target takes increased damage from the player who marked it, and its critical hits deal additional damage.
coreeffects:piercing_gaze

Rampage: Increases physical damage based on the damage of your equipped weapon.
coreeffects:rampage

Relentless Assault: Increases melee damage by 10% per effect level.
coreeffects:relentless_assault

Shadow Ambush: Increases attack damage by 30% per level, but reduces armor and armor toughness by 5% per level.
coreeffects:shadow_ambush

Thorns Power: Increases melee damage by 0.025% per point of Thorns and per effect level.
coreeffects:thorns_power

Time Rupture: Stores part of the damage dealt for 5 seconds and adds the stored damage to your next hit.
coreeffects:time_rupture


Defensive and support effects:

Blessing of the Goddess: Increases healing received by 5% per effect level.
coreeffects:blessing_of_the_goddess

Bulwark of Solitude: Increases armor by 5% and armor toughness by 7% per effect level.
coreeffects:bulwark_of_solitude

Eternal Satiety: Keeps hunger and saturation at maximum.
coreeffects:eternal_satiety

Feather Step: Grants immunity to fall damage.
coreeffects:feather_step

Guardian Angel: Prevents death once every 30 seconds, restores 50% of maximum health, and activates Phoenix Wings. It also increases damage by 10% per level.
coreeffects:guardian_angel

Phoenix Wings: Increases damage by 30%, armor by 2.5%, and speed by 2% per effect level.
coreeffects:phoenix_wings

Shield Healing Aura: While blocking with a shield, heals you for 1 health point per level and nearby allies or owned pets for 2 points per level every second.
coreeffects:shield_healing_aura

Wither Resistance: Grants immunity to the Wither effect.
coreeffects:wither_resistance

Poison Resistance: Grants immunity to the Poison effect.
coreeffects:poison_resistance


Summon and projectile effects:

Arrow Fan: Bow and crossbow shots launch three additional arrows in a 10° fan. Each arrow deals 70% damage, increased by 15% per effect level.
coreeffects:arrow_fan

Arrow Rain: When an arrow hits an enemy, it creates a rain of arrows over them for 3 seconds.
coreeffects:arrow_rain

Blade Slash: Each sword attack releases an additional slash. The slash deals the sword's base damage plus 1, increased by 37% for each additional effect level.
coreeffects:blade_slash


Debuffs and negative effects:

Bleeding: Deals 1 magic damage per second per effect level.
coreeffects:bleeding

Cursed: Prevents the entity from healing while the effect is active.
coreeffects:cursed

Doomed: When the countdown ends, explodes and deals 5% of maximum health per effect level to nearby entities.
coreeffects:doomed

Frozen: Deals 1 freezing damage every 2 seconds per effect level.
coreeffects:frozen

Poison: Deals 1 magic damage every second per effect level.
coreeffects:poison

Ravenous Hunger: Removes 1 hunger point every 2 seconds per effect level.
coreeffects:ravenous_hunger

Explosive Vulnerability: Reduces explosive resistance by 5% per level, up to a maximum of 100%.
coreeffects:explosive_vulnerability


Attack-triggered effects:

Bleeding Touch: Attacks apply Bleeding for 1 second per effect level.
coreeffects:bleeding_touch

Cursing: Attacks apply Cursed for 1 second per effect level and prevent the target from healing.
coreeffects:cursing

Doombringer: Attacks apply Doomed for 1 second per effect level.
coreeffects:doombringer

Incendiary: Attacks set the target on fire for 1 second per effect level.
coreeffects:incendiary

Starving: Attacks apply Ravenous Hunger for 1 second per effect level.
coreeffects:starving

Toxic: Attacks apply Poison for 1 second per effect level.
coreeffects:toxic

Withering: Attacks apply Wither for 1 second per effect level.
coreeffects:withering


Utility and movement effects:

Builder's Flight: Allows flight within the range of an active beacon. You cannot damage entities while inside its range.
coreeffects:builders_flight

Frost Walker: Temporarily freezes the water beneath your feet, allowing you to walk across it.
coreeffects:frost_walker

Magma Walker: Temporarily turns lava into obsidian beneath your feet.
coreeffects:magma_walker


Enemy control effects:

Damnation Mark: Marks the target for 15 seconds. Every 15 seconds, teleports a player who damaged it next to the target.
coreeffects:damnation_mark

Taunt Aura: Increases Taunt Force by +1 per level.
coreeffects:taunt_aura


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Project description from CurseForge.

Pick your setup

Core Effects by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Core Effects versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.