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Gristle project artwork

CurseForge · Minecraft mod

Gristle

A skinless corpse will follow you in 1.7.10 Minecraft (all coding credit goes to breenihilation on discord)

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Gristle release should I use?

Updated last month
Latest stable file gristle-1.0.0.jar
Game version 1.7.10
Loader Forge

gristle-1.0.0.jar targets 1.7.10 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Gristle required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does gristle-1.0.0.jar need?

gristle-1.0.0.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Gristle without breaking your instance.

Built for gristle-1.0.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use gristle-1.0.0.jar. It targets 1.7.10 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside gristle-1.0.0.jar. It opens that exact file at the source.

About this project

What does Gristle add?

Gristle Banner

Gristle

A very simple mod for 1.7.10 forge that adds Gristle - a skinless zombie who stalks players but gets aggressive if looked at for too long or approached.

Behaviour

A gristle can spawn naturally and is as rare as a witch. But to enable that, config gotta be changed. You can also spawn a gristle with a spawn egg.

A gristle can detect a player and choose to stalk them from up to 32 blocks away, if it sees one.

Then, it will approach, but keep distance of 6.7 blocks. The gristle is neutral at this stage.

Approaching the gristle will make it back away, but going within 5 blocks of it will cause the gristle to aggro. Looking at the grisle for 5 seconds will also cause it to go berserk. A red transparent overlay will darken on the screen during the "staring"

A gristle has doubled hitspeed and 50% increased walkspeed if the player its chasing is 16 blocks far.

Resources

The gristle's skin and sounds were supplied by @calum_80399 (a.k.a. STAPLE) on discord, who has commisioned the mod.

Be warned, the sounds the gristle makes are extremely loud.

Config

The config file allows you to disable or enable natural spawning, and to disable or enable the red overlay staring screen. You can also edit other customisable details.

ALL Coding credit goes to @breenihilation on discord! I couldn't post this mod without him! Give him support.

Original GitHub link: GitHub - GithubBreen/gristle: A simple 1.7.10 mod that adds a skinless zombie who isnt fully aggressive. · GitHub

Project description from CurseForge.

Pick your setup

Gristle by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Gristle versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.