CurseForge · Minecraft mod
[TACZ/RN Team] Self Shield
TACZ Self Shields adds ballistic body armor to TACZ, letting players equip up to 4 protective plates to absorb bullets, projectiles, and fire damage with a dedicated segmented protection HUD. Developed by RN Team.
Quick answer
Which [TACZ/RN Team] Self Shield release should I use?
[TACZ/RN Team] Self Shield tacz_self_shields-1.21.1-0.2.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.
Where it goes
Is [TACZ/RN Team] Self Shield required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does [TACZ/RN Team] Self Shield tacz_self_shields-1.21.1-0.2.0.jar need?
tacz_self_shields-1.21.1-0.2.0.jar. Change the file and its required mods may change too.
Install [TaCZ] Timeless and Classics Zero Guns first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add [TACZ/RN Team] Self Shield without breaking your instance.
Built for [TACZ/RN Team] Self Shield tacz_self_shields-1.21.1-0.2.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use tacz_self_shields-1.21.1-0.2.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install [TaCZ] Timeless and Classics Zero Guns first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside tacz_self_shields-1.21.1-0.2.0.jar. It opens that exact file at the source.
About this project
What does [TACZ/RN Team] Self Shield add?
TACZ Self Shields
NeoForge 1.21.1 addon for TACZ (unofficial port) that adds ballistic body plating: a partitioned protection pool against gunfire, vanilla projectiles, and fire — without vanilla Absorption and without fall protection.
Portuguese version: README_pt-br.md
Developed by RN Team.
| Mod ID | tacz_self_shields |
| Version | 0.1.0 |
| Minecraft | 1.21.1 |
| Loader | NeoForge 21.1.x |
| Required dependency | TACZ (modId: tacz) |
| Optional | JEI (recipe viewing) |
| Authors | RN Team |
Technical docs (ADRs): docs/architecture-1.0.md
Changelog: CHANGELOG.md
What the mod does
Ballistic plate
- Craftable item installed with right-click (use action with a placeholder animation).
- Each installed plate becomes one protection partition (default: 10 points).
- Up to 4 plates at once (default: 40 points total).
- Protection is not Absorption (no yellow hearts).
Automatic plate installation
When using a new plate:
| Situation | Result |
|---|---|
| Free slot available (e.g. 1.5 plates) | Adds 1 full plate → e.g. 2.5 (slots 1–2 full, 3rd half) |
| At max with a damaged plate (e.g. 3.5) | Replaces the rightmost damaged plate → 4 full; the old one disappears (not returned to inventory) |
| 4 full slots, no damage | Does not install (slots full message) |
Order is always normalized: full plates on the left, damaged on the right. Damage is consumed from the right.
What the plating blocks
- TACZ gunfire
- Vanilla projectiles (arrows, tridents, etc. —
IS_PROJECTILEtag) - Fire
What it does not block
- Fall damage
- Melee, explosions, drowning, and other sources not listed above
Damage formula
When pool > 0:
- Apply percent reduction (default 10%)
- Consume the remainder from the protection pool
- Leftover goes to health (overflow)
With no pool: full damage goes to health.
HUD
Segmented bar above the armor bar (left status column). Each segment = one partition; color shifts as it wears down (green → yellow → red).
Sounds
- Install: plays on click (RMB), without waiting for use to finish
- Partition break: plays when a plate reaches zero
Files: assets/tacz_self_shields/sounds/plate_install.ogg and plate_break.ogg
Guide: docs/sounds.md
Crafting
Two netherite ingots stacked vertically in any column of the 3×3 grid (multiple craftable patterns). JEI shows only the main recipe; the other patterns remain valid at the crafting table.
Test command
/tacz dumb <num_shields 0-4> <pos>
Spawns a shootable dummy with finite plates and a name tag showing points (requires permission level 2).
Requirements
- Minecraft 1.21.1
- NeoForge 21.1.x
- TACZ NeoForge 1.21.1 (required)
- JEI (optional)
Configuration
Server config file: tacz_self_shields-server.toml
| Key | Default | Description |
|---|---|---|
max_partitions |
4 |
Maximum installed plates |
ballistic_points_per_plate |
10 |
Points granted by each new plate |
damage_reduction |
0.10 |
Fraction negated before consuming the pool (0.10 = 10%) |
Build and run
gradlew.bat build
Jar output under build/libs/ (e.g. tacz_self_shields-1.21.1-0.1.0.jar).
gradlew.bat runClient
Project structure (summary)
docs/
architecture-1.0.md # ADRs
sounds.md # Sounds and future keyframes
src/main/java/com/taczselfshields/
ballistic/ # Pool, formula, damage
client/ # HUD, dummy renderer
command/ # /tacz dumb
compat/jei/ # Hides alternate recipes in JEI
config/ # TOML
entity/ # Shield dummy
item/ # Ballistic plate
network/ # HUD sync
registry/ # Items, sounds, entities, attachments
Out of scope (0.1.0)
- GeckoLib install animation / Blockbench sound keyframes (
.bbmodelmay exist; runtime wiring deferred) - Manually removing plates / repairing without consuming a new item
- Protection against melee, explosions, drowning, etc.
- TACZ gun packs / KubeJS / mixins
Project description from CurseForge.
Pick your setup
[TACZ/RN Team] Self Shield by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
[TACZ/RN Team] Self Shield versions and loaders
tacz_self_shields-1.21.1-0.2.0.jar
30 Aug 2026
tacz_self_shields-1.21.1-0.1.0.jar
27 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.