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[TACZ/RN Team] Self Shield project artwork

CurseForge · Minecraft mod

[TACZ/RN Team] Self Shield

TACZ Self Shields adds ballistic body armor to TACZ, letting players equip up to 4 protective plates to absorb bullets, projectiles, and fire damage with a dedicated segmented protection HUD. Developed by RN Team.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which [TACZ/RN Team] Self Shield release should I use?

Updated yesterday
Latest stable file tacz_self_shields-1.21.1-0.2.0.jar
Game version 1.21.1
Loader NeoForge

[TACZ/RN Team] Self Shield tacz_self_shields-1.21.1-0.2.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.

Where it goes

Is [TACZ/RN Team] Self Shield required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does [TACZ/RN Team] Self Shield tacz_self_shields-1.21.1-0.2.0.jar need?

tacz_self_shields-1.21.1-0.2.0.jar. Change the file and its required mods may change too.

1 required mod needs a matching file

Install [TaCZ] Timeless and Classics Zero Guns first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add [TACZ/RN Team] Self Shield without breaking your instance.

Built for [TACZ/RN Team] Self Shield tacz_self_shields-1.21.1-0.2.0.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use tacz_self_shields-1.21.1-0.2.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install [TaCZ] Timeless and Classics Zero Guns first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside tacz_self_shields-1.21.1-0.2.0.jar. It opens that exact file at the source.

About this project

What does [TACZ/RN Team] Self Shield add?

TACZ Self Shields

NeoForge 1.21.1 addon for TACZ (unofficial port) that adds ballistic body plating: a partitioned protection pool against gunfire, vanilla projectiles, and fire — without vanilla Absorption and without fall protection.

Portuguese version: README_pt-br.md

Developed by RN Team.

Mod ID tacz_self_shields
Version 0.1.0
Minecraft 1.21.1
Loader NeoForge 21.1.x
Required dependency TACZ (modId: tacz)
Optional JEI (recipe viewing)
Authors RN Team

Technical docs (ADRs): docs/architecture-1.0.md
Changelog: CHANGELOG.md


What the mod does

Ballistic plate

  • Craftable item installed with right-click (use action with a placeholder animation).
  • Each installed plate becomes one protection partition (default: 10 points).
  • Up to 4 plates at once (default: 40 points total).
  • Protection is not Absorption (no yellow hearts).

Automatic plate installation

When using a new plate:

Situation Result
Free slot available (e.g. 1.5 plates) Adds 1 full plate → e.g. 2.5 (slots 1–2 full, 3rd half)
At max with a damaged plate (e.g. 3.5) Replaces the rightmost damaged plate → 4 full; the old one disappears (not returned to inventory)
4 full slots, no damage Does not install (slots full message)

Order is always normalized: full plates on the left, damaged on the right. Damage is consumed from the right.

What the plating blocks

  • TACZ gunfire
  • Vanilla projectiles (arrows, tridents, etc. — IS_PROJECTILE tag)
  • Fire

What it does not block

  • Fall damage
  • Melee, explosions, drowning, and other sources not listed above

Damage formula

When pool > 0:

  1. Apply percent reduction (default 10%)
  2. Consume the remainder from the protection pool
  3. Leftover goes to health (overflow)

With no pool: full damage goes to health.

HUD

Segmented bar above the armor bar (left status column). Each segment = one partition; color shifts as it wears down (green → yellow → red).

Sounds

  • Install: plays on click (RMB), without waiting for use to finish
  • Partition break: plays when a plate reaches zero

Files: assets/tacz_self_shields/sounds/plate_install.ogg and plate_break.ogg
Guide: docs/sounds.md

Crafting

Two netherite ingots stacked vertically in any column of the 3×3 grid (multiple craftable patterns). JEI shows only the main recipe; the other patterns remain valid at the crafting table.

Test command

/tacz dumb <num_shields 0-4> <pos>

Spawns a shootable dummy with finite plates and a name tag showing points (requires permission level 2).


Requirements


Configuration

Server config file: tacz_self_shields-server.toml

Key Default Description
max_partitions 4 Maximum installed plates
ballistic_points_per_plate 10 Points granted by each new plate
damage_reduction 0.10 Fraction negated before consuming the pool (0.10 = 10%)

Build and run

gradlew.bat build

Jar output under build/libs/ (e.g. tacz_self_shields-1.21.1-0.1.0.jar).

gradlew.bat runClient

Project structure (summary)

docs/
  architecture-1.0.md   # ADRs
  sounds.md             # Sounds and future keyframes
src/main/java/com/taczselfshields/
  ballistic/            # Pool, formula, damage
  client/               # HUD, dummy renderer
  command/              # /tacz dumb
  compat/jei/           # Hides alternate recipes in JEI
  config/               # TOML
  entity/               # Shield dummy
  item/                 # Ballistic plate
  network/              # HUD sync
  registry/             # Items, sounds, entities, attachments

Out of scope (0.1.0)

  • GeckoLib install animation / Blockbench sound keyframes (.bbmodel may exist; runtime wiring deferred)
  • Manually removing plates / repairing without consuming a new item
  • Protection against melee, explosions, drowning, etc.
  • TACZ gun packs / KubeJS / mixins

Project description from CurseForge.

Pick your setup

[TACZ/RN Team] Self Shield by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

[TACZ/RN Team] Self Shield versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.