CurseForge · Minecraft mod
No Structure Overlap – Worldgen & Structure Fix
Stop structure overlap chaos between any mods and datapacks instantly with zero lag and zero crashes!
Quick answer
Which No Structure Overlap – Worldgen & Structure Fix release should I use?
No Structure Overlap – Worldgen & Structure Fix nostructureoverlap v1.0 Forge.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is No Structure Overlap – Worldgen & Structure Fix required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does No Structure Overlap – Worldgen & Structure Fix nostructureoverlap v1.0 Forge.jar need?
nostructureoverlap v1.0 Forge.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add No Structure Overlap – Worldgen & Structure Fix without breaking your instance.
Built for No Structure Overlap – Worldgen & Structure Fix nostructureoverlap v1.0 Forge.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use nostructureoverlap v1.0 Forge.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside nostructureoverlap v1.0 Forge.jar. It opens that exact file at the source.
About this project
What does No Structure Overlap – Worldgen & Structure Fix add?

No Structure Overlap
About
No Structure Overlap is a lightweight performance mod that fixes structure collision chaos when playing with multiple structure mods or datapacks. Without this mod, custom dungeons, castles, and vanilla structures often generate directly inside one another, cutting off rooms, clipping terrain, and destroying loot chests.
The mod dynamically checks structure bounds during world generation and cancels placement if two different structures try to spawn on top of each other. It includes smart filtering for multi-part structures like villages, mineshafts, and jigsaw-based mod structures, allowing them to expand normally without getting chopped up. All collision checks are handled instantly in memory, ensuring zero TPS drops or server lag.
Notes
Built with Architectury, this mod supports both Fabric and NeoForge natively for Minecraft 1.21.1+ and Java 21+. It requires no complex configuration and works out of the box with any structure mod or datapack.
You are completely free to include this mod in any public or private modpack. If you run into any issues or notice an edge-case structure collision, please report it via the issue tracker link above.
Project description from CurseForge.
Pick your setup
No Structure Overlap – Worldgen & Structure Fix by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
No Structure Overlap – Worldgen & Structure Fix versions and loaders
nostructureoverlap v1.0 Forge.jar
29 Aug 2026
nostructureoverlap-neoforge-1.0.jar
28 Aug 2026
nostructureoverlap-fabric-1.0.jar
28 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.