
Modrinth · Minecraft mod
No Structure Overlap
Stop structure overlap chaos between any mods and datapacks instantly with zero lag and zero crashes!
Quick answer
Which No Structure Overlap release should I use?
No Structure Overlap 1.0.1 targets 26.2 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is No Structure Overlap required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does No Structure Overlap 1.0.1 need?
1.0.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add No Structure Overlap without breaking your instance.
Built for No Structure Overlap 1.0.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.1. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.1. It opens that exact file at the source.
About this project
What does No Structure Overlap add?

No Structure Overlap is a lightweight performance mod that fixes structure collision chaos when playing with multiple structure mods or datapacks. Without this mod, custom dungeons, castles, and vanilla structures often generate directly inside one another, cutting off rooms, clipping terrain, and destroying loot chests.
The mod dynamically checks structure bounds during world generation and cancels placement if two different structures try to spawn on top of each other. It includes smart filtering for multi-part structures like villages, mineshafts, and jigsaw-based mod structures, allowing them to expand normally without getting chopped up. All collision checks are handled instantly in memory, ensuring zero TPS drops or server lag.


Built with Architectury, this mod supports both Fabric and NeoForge natively for Minecraft 1.21.1+ and Java 21+. It requires no complex configuration and works out of the box with any structure mod or datapack.
You are completely free to include this mod in any public or private modpack. If you run into any issues or notice an edge-case structure collision, please report it via the issue tracker link above.
Project description from Modrinth.
Pick your setup
No Structure Overlap by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
3 loader builds1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
No Structure Overlap versions and loaders
1.0.1
nostructureoverlap v1.0.1 NeoForge.jar
29 Aug 2026
1.0.1
nostructureoverlap v1.0.1 Fabric.jar
29 Aug 2026
1.0.1
nostructureoverlap v1.0.1 NeoForge.jar
29 Aug 2026
1.0.1
nostructureoverlap v1.0.1 Fabric.jar
29 Aug 2026
1.0
nostructureoverlap v1.0 Forge.jar
29 Aug 2026
1.0
nostructureoverlap-neoforge-1.0.jar
26 Aug 2026
1.0
nostructureoverlap-fabric-1.0.jar
26 Aug 2026
Looking for an older file? The official Modrinth project page is in Resources.