CurseForge · Minecraft mod
Material Rule Compiler
An experimental worldgen optimization mod that compiles material rules into static functions.
Quick answer
Which Material Rule Compiler release matches 26.1.2?
Material Rule Compiler 1.1.3+26.1 targets 26.1, 26.1.1, 26.1.2 with Fabric, Quilt. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Material Rule Compiler required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Material Rule Compiler 1.1.3+26.1 need?
Material Rule Compiler 1.1.3+26.1 on 26.1.2. Every mod below is checked against that same setup.
Install ZConfig first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Material Rule Compiler without breaking your instance.
Built for Material Rule Compiler 1.1.3+26.1 on 26.1.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Material Rule Compiler 1.1.3+26.1. It targets 26.1, 26.1.1, 26.1.2 with Fabric, Quilt; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install ZConfig first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Material Rule Compiler 1.1.3+26.1. It opens that exact file at the source.
About this project
What does Material Rule Compiler add?
Material Rule Compiler is an experimental worldgen optimization mod, that works to improve surface builder times by compiling material rules into static functions.
Does the mod change world generation? The mod maintains vanilla parity, including with any datapacks. Do keep in mind, Vanilla non-determinism.
Can I use custom worldgen mods with this? Yes, the mod will fallback to normal execution where it encounters modded content. Though, it is possible to have mod incompatibilites. I do test against major worldgen mods like terratonic etc.
Material Rule Compiler is part of Reverie Projects, check out our other mods as well.
How does this mod work?
Material rule compiler compiles material rules into a simple bytecode and then into method handles, which the jvm automatically compiles into jvm bytecode on continued execution.
How fast is it?
About 30-40% decrease in surface builder execution times.
Socials
Credits
- Ishland for suggesting method handle api
- Taumc members for discussing compat and surface rules
- DJ for testing and benchmarking
Reverie Projects
Consider joining the Reverie Projects for sneak peeks and updates on development! By joining, you can:
- Get installation help and technical support for alot of awesome projects
- Get the latest updates about development
- Talk with and collaborate with our team
- And just hang out with the rest of our community!
Project description from CurseForge.
Pick your setup
Material Rule Compiler by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3-snapshot
2 loader builds26.3
2 loader builds26.2
2 loader builds26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.10
2 loader builds1.21.9-snapshot
2 loader builds1.21.9
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Material Rule Compiler versions and loaders
Material Rule Compiler 1.1.3+26.1
zmatcomp-1.1.3+26.1.jar
20 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.