CurseForge · Minecraft mod
Reactive Totems
Reactive Totems makes the Totem of Undying dynamically react to your environment and health with smooth colors, glowing eyes, cracks, and animated visual effects.
Quick answer
Which Reactive Totems release should I use?
Reactive Totems NeoForge 1.21.1 v1.1.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Reactive Totems required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Reactive Totems NeoForge 1.21.1 v1.1.1 need?
NeoForge 1.21.1 v1.1.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Reactive Totems without breaking your instance.
Built for Reactive Totems NeoForge 1.21.1 v1.1.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use NeoForge 1.21.1 v1.1.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside NeoForge 1.21.1 v1.1.1. It opens that exact file at the source.
About this project
What does Reactive Totems add?
Reactive Totems makes the Totem of Undying dynamically react to your environment and health with smooth colors, glowing eyes, cracks, and animated visual effects.
Reactive Totems
Reactive Totems is a fully client-side Fabric mod that makes the Totem of Undying feel much more alive while keeping the original Minecraft pixel-art style.
Instead of always looking identical, the totem smoothly changes depending on the environment you're currently in.
Environment States
- 🌍 Overworld — classic golden appearance
- 🔥 Nether — darker, burnt-gold tones
- 🟣 The End — purple-tinted burnt gold
- 🌊 Underwater — cyan and blue accents mixed with gold
- 🌙 Night — slightly darker version of the normal totem
- ⛈️ Thunderstorms — electric cyan accents, glowing eyes, and lightning-like cracks
When your health reaches 50% or lower, the totem becomes more intense.
Its eyes begin glowing based on the current environment, cracks become visible across the surface, and the visual effects grow stronger as your health gets lower.
The different states aren't just simple recolors either. Highlights, shadows, gold sections, inlays, eyes, and accent details can react differently depending on the environment, making each version feel more distinct.
Transitions are also smooth instead of instantly snapping, including when entering water, changing dimensions, moving between day and night, or losing health.
The mod keeps the original Totem of Undying's size, position, and alignment, so it still feels like a normal Minecraft item rather than a completely different model.
Features
- Fully client-side
- No server installation required
- Smooth animated transitions
- 6 environment-based appearances
- Low-health cracks at 50% health and below
- Bright, pulsing colored eyes
- Dynamic highlights and accent colors
- Special electric thunderstorm effects
- Works with the vanilla totem activation animation
- Maintains the original Minecraft pixel-art style and model alignment
Reactive Totems keeps the vanilla feel of Minecraft while making your Totem of Undying visually react to what's happening around you — and to how close you are to actually needing it.
Project description from CurseForge.
Pick your setup
Reactive Totems by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Reactive Totems versions and loaders
NeoForge 1.21.1 v1.1.1
reactive-totems-1.1.1-neoforge-1.21.1.jar
12 Sept 2026
NeoForge 26.2 v1.1.1
reactive-totems-1.1.1-neoforge-26.2.jar
12 Sept 2026
Fabric 1.21.1 v1.1.1
reactive-totems-1.1.1-fabric-1.21.1.jar
12 Sept 2026
Fabric 26.2 v1.1.1
reactive-totems-1.1.1.jar
6 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.