CurseForge · Minecraft mod
Numismatics treasury & Auction house
Numismatics Treasury expands Numismatics with direct bank transfers, server shops, player-owned shops, and a global Auction House. Every transaction uses Numismatics bank accounts directly, with configurable modules, secure auction payments
Quick answer
Which Numismatics treasury & Auction house release should I use?
Numismatics treasury & Auction house numismatics_treasury-1.3.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Numismatics treasury & Auction house required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Numismatics treasury & Auction house numismatics_treasury-1.3.0.jar need?
numismatics_treasury-1.3.0.jar. Change the file and its required mods may change too.
Install Create: Numismatics, Create first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Numismatics treasury & Auction house without breaking your instance.
Built for Numismatics treasury & Auction house numismatics_treasury-1.3.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use numismatics_treasury-1.3.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Create: Numismatics, Create first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside numismatics_treasury-1.3.0.jar. It opens that exact file at the source.
About this project
What does Numismatics treasury & Auction house add?
Numismatics Treasury
Overview

Numismatics Treasury is a NeoForge 1.21.1 addon for Numismatics that expands its banking system with direct transfers, configurable shops, player-owned stores, a global Auction House, and detailed economy statistics.
All transactions use Numismatics bank accounts directly. Players do not need to carry physical coins or manually convert currency before buying, selling, bidding, or transferring money.
The mod includes English text and a complete French translation.
Includes
- Direct bank transfers with
/pay - Auction House
- Transfer Teller block
- Portable Transfer Terminal
- Operator-managed Server Shops
- Player Shops
- Shared Player Shop revenue
- Personal transaction history
- Player Shop statistics
- Operator-only server economy statistics

Features
Bank Transfers
Transfer money directly between Numismatics bank accounts with:
- The
/pay <player> <amount>command - The Transfer Teller block
- The Portable Transfer Terminal

Known player names can be completed automatically, including offline players who already have a Numismatics account.
Server Shops
Server Shops are controlled by operators and use unlimited server stock and funds.


Administrators can configure:
- The displayed item
- The transaction type
- The number of items per lot
- The price of each lot
A Server Shop can either sell items to players or buy items from them. Payments are taken from or deposited directly into the player’s bank account.
Server Shops have no crafting recipe and are intended to be distributed by server administrators.
Player Shops
Player Shops allow players to sell one configured item.

Each shop provides:
- One unlimited-capacity stock slot
- A configurable lot size and price
- Direct payments through Numismatics bank accounts
- Automatic item insertion through hoppers, funnels, and compatible transfer systems
- A filter that only accepts the configured item
- Support for multiple associates and shared revenue
- Detailed sales and revenue statistics
The shop owner can add up to 16 associates and assign an individual revenue percentage to each one. The combined associate shares cannot exceed 100%.
Revenue is distributed directly between the owner’s and associates’ Numismatics bank accounts after every sale. Any remaining amount and all rounding differences are paid to the owner.
Associates are managed through a dedicated scrollable interface. Player names support Tab completion, including offline players who already have a Numismatics account.
Associates receive a notification when they are added to a shop and whenever their revenue percentage changes. Notifications are stored and delivered later if the player is offline.
The owner, linked associates, and server operators can manage the shop. Only the owner or a server operator can modify the associate list and revenue percentages.
Stock can be withdrawn through a dedicated quantity selector.
A Player Shop cannot be broken until its stock has been emptied.
History & Statistics
The History & Statistics interface provides a detailed overview of each player’s activity across Numismatics Treasury.
It records:
Bank transfers sent and received
Server Shop purchases and sales
Player Shop sales and revenue
Auction House purchases, sales, bids, refunds, and completed listings

The overview displays the player’s total money earned, spent, sent, and received, together with a scrollable list of recent activity.
Each Player Shop has its own statistics, including:
- Lifetime sales
- Total items sold
- Total revenue
- Best sale
- Activity over the last 24 hours, 7 days, and 30 days
- Revenue received by the owner and each associate
- Sorting by recent activity, sales, items sold, revenue, or best sale
Operators can also access server-wide statistics showing transaction volumes from transfers, Player Shops, Server Shops, the Auction House, and collected Auction House commissions.
Item entries preserve their complete tooltip information, including enchantments, custom lore, and modded components.
The interface includes local settings to hide the displayed bank balance or disable Treasury notifications.
History & Statistics can be opened from:
- The Transfer Teller
- Player Shop management
/numismatics_treasury history
History data is stored separately from shops. Existing shops continue working normally and begin collecting statistics after installing this version. Transactions completed before installation cannot be reconstructed.
Global Auction House

Every Auction House block opens the same server-wide marketplace.
Players can:
- Create direct-sale listings
- Create timed auctions
- Browse listings from every player
- Place bids using their bank balance
- Manage their active listings
- Collect pending items from the Claims page
Auction bids are held securely until the auction ends. Outbid players are refunded, and the winning payment is transferred after the configurable commission is applied.
Purchased items are placed directly into the player’s inventory whenever possible. Items that cannot be delivered safely remain available on the Claims page.
Players can receive notifications for purchases, bids, outbids, sales, and completed listings, including notifications stored while they are offline.
Configurable Modules
Each major module can be enabled or disabled independently:
/pay- Transfer Teller
- Portable Transfer Terminal
- Server Shop
- Player Shop
- Auction House
History & Statistics can also be enabled or disabled through its dedicated configuration section.
When a block module is disabled, its recipe is removed after the server configuration is reloaded, and already placed blocks become inactive.
Configuration
The server configuration is stored in:
config/numismatics_treasury.json
The file is generated automatically on the first server launch. It only needs to be edited on the server; relevant settings are synchronized with connected clients.
Apply changes without restarting the server with:
/numismatics_treasury reload
This command requires operator permissions.
Module Settings
The modules section controls which modules are available:
"modules": {
"payCommand": true,
"bankTeller": true,
"portableTransferTerminal": true,
"serverShop": true,
"playerShop": true,
"auctionHouse": true
}
Set a value to false to disable that module.
Payment Limits
The pay section defines the minimum and maximum amount allowed for a transfer:
"pay": {
"minimum": 1,
"maximum": 2000000000
}
Auction House Settings
The auctionHouse section controls marketplace limits and fees:
"auctionHouse": {
"commissionPercent": 5.0,
"maximumListingsPerPlayer": 20,
"minimumPrice": 1,
"maximumPrice": 2000000000,
"allowedDurationsHours": [
1,
6,
12,
24,
48
]
}
commissionPercent: percentage removed from completed salesmaximumListingsPerPlayer: maximum number of simultaneous listings per playerminimumPrice: lowest accepted price or starting bidmaximumPrice: highest accepted price or starting bidallowedDurationsHours: listing durations available in the interface
History & Statistics Settings
The history section controls data collection, retention, and operator access:
"history": {
"enabled": true,
"retentionDays": 30,
"maximumEntriesPerPlayer": 500,
"maximumEntriesPerShop": 500,
"recordTransfers": true,
"recordServerShops": true,
"recordPlayerShops": true,
"recordAuctionHouse": true,
"operatorGlobalStatistics": true
}
enabled: enables or disables History & StatisticsretentionDays: number of days transaction entries are retainedmaximumEntriesPerPlayer: maximum number of stored entries for each playermaximumEntriesPerShop: maximum number of stored entries for each Player ShoprecordTransfers: records direct bank transfersrecordServerShops: records Server Shop transactionsrecordPlayerShops: records Player Shop transactionsrecordAuctionHouse: records Auction House activityoperatorGlobalStatistics: allows operators to access server-wide statistics
Requirements
- Minecraft 1.21.1
- NeoForge 21.1.242 or later for Minecraft 1.21.1
- Numismatics 1.0.20 or later
Numismatics is the only mod dependency declared by Numismatics Treasury.
Project description from CurseForge.
Pick your setup
Numismatics treasury & Auction house by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Numismatics treasury & Auction house versions and loaders
numismatics_treasury-1.3.0.jar
23 Sept 2026
numismatics_treasury-1.2.0.jar
19 Sept 2026
numismatics_treasury-1.0.2.jar
8 Sept 2026
numismatics_treasury-1.0.1.jar
7 Sept 2026
numismatics_treasury-1.0.0.jar
6 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.