CurseForge · Minecraft mod
Skin Manager
An in-game skin management mod that allows players to save, switch, and synchronize skins from Mojang, Ely․by, or direct URLs without restarting the game.
Quick answer
Which Skin Manager release should I use?
Skin Manager 1.0.0 targets 1.21.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Skin Manager required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Skin Manager 1.0.0 need?
1.0.0. Change the file and its required mods may change too.
Install Fabric API, Architectury API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Skin Manager without breaking your instance.
Built for Skin Manager 1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0. It targets 1.21.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API, Architectury API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0. It opens that exact file at the source.
About this project
What does Skin Manager add?
SkinManager is a utility mod for Minecraft that enables players to manage and change their character skins directly inside the game. It provides an in-game interface integrated into the player inventory, persistent skin storage, and server-side synchronization so that changes are visible to other players in multiplayer.

Features
- Inventory Integration: Adds a tab directly inside the player inventory to open the skin management interface.
- Skin Library: Allows storing up to 15 skins per player. The library is saved to player data on the server and persists across reconnects and respawns.
- Supported Skin Sources:
- Mojang: Fetches skins by official Minecraft username. Player model type (Classic/Wide or Slim) is detected automatically.
- Ely.by: Fetches skins by Ely.by username with automatic model detection.
- Direct URL: Loads skins from any direct .png link, with manual selection between Wide (Steve) and Slim (Alex) models.
- Live 3D Preview: Displays a rotatable 3D model preview of the selected skin before applying it.
- Multiplayer Synchronization: Synchronizes skin changes across all players on the server in real time.
- Legacy Skin Support: Automatically converts legacy 64x32 skin textures to the modern 64x64 format.
- Asynchronous Loading: Skin textures download in the background without causing client stutter or freezing.
My other projects
Project description from CurseForge.
Pick your setup
Skin Manager by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Skin Manager versions and loaders
1.0.0
skinmanager-fabric-1.0.0.jar
6 Sept 2026
1.0.0
skinmanager-neoforge-1.0.0.jar
6 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.