CurseForge · Minecraft mod
Create: Structures [addon]
Expands world generation with new Create-themed structures and machinery.
Quick answer
Which Create: Structures [addon] release should I use?
Create: Structures [addon] createstructures-neoforge-1.21.1-1.0.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Create: Structures [addon] required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create: Structures [addon] createstructures-neoforge-1.21.1-1.0.0.jar need?
createstructures-neoforge-1.21.1-1.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Create: Structures [addon] without breaking your instance.
Built for Create: Structures [addon] createstructures-neoforge-1.21.1-1.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use createstructures-neoforge-1.21.1-1.0.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside createstructures-neoforge-1.21.1-1.0.0.jar. It opens that exact file at the source.
About this project
What does Create: Structures [addon] add?
Expands Minecraft's world generation with new Create-powered structures. Villages can generate with working windmills, a desert water mill, and smaller hand-cranked buildings including a granary, sawmill, threshing floor, crank cottage, and press house.
Requires Create 6.x. Install on both client and server. Singleplayer: drop the jar into mods. Existing worlds keep their old villages; only villages generated after install can contain these buildings.
Free to use in any modpack — public or private, no permission needed.
What it does
- Village mills — real drive trains, not decorations: sails or a water wheel, shaft, gearbox, millstone, depot.
- Hand-worked shops — crank plus one machine (hoist, saw, fan, millstone, or press). Smaller footprint than a mill, so they fit lots a mill would lose.
- Early-game only — bearing, sails, water wheel, hand crank, shaft, gearbox, millstone, depot, saw, fan, press. Nothing mid-game.
- Vanilla generation — appended to existing village house pools. Vanilla houses stay; other pool-adding mods still work.
- About one extra building per village — mill weight 6, hand-worked weight 2.
Commands
Vanilla /locate structure cannot find these — they are pool pieces inside minecraft:village_*, not standalone structures.
Operator only (same permission level as /locate and /place):
/createstructures list
/createstructures place <building>
/createstructures locate <building>
/createstructures tp <building>
Building ids: plains_windmill, taiga_windmill, savanna_windmill, snowy_windmill, desert_water_mill, plains_granary, taiga_sawmill, savanna_threshing_floor, snowy_crank_cottage, desert_press_house.
locate / tp scan nearby village starts for this mod’s pieces. A mill is roughly one house in fourteen; a hand-worked building about one in forty — several villages in a row can miss.
Compatibility
| Minecraft | Loader | Create |
|---|---|---|
| 1.21.1 | NeoForge | 6.x |
| 1.20.1 | Forge | 6.x |
| 1.20.1 | NeoForge | 6.x |
No config file. Weights are fixed.
Feedback
Please report bugs, errors, or feature suggestions on Discord: https://discord.gg/HTkn94BXmA
Project description from CurseForge.
Pick your setup
Create: Structures [addon] by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create: Structures [addon] versions and loaders
createstructures-neoforge-1.21.1-1.0.0.jar
6 Sept 2026
createstructures-neoforge-1.20.1-1.0.0.jar
6 Sept 2026
createstructures-forge-1.20.1-1.0.0.jar
6 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.