CurseForge · Minecraft mod
NepTech
WIP Addon mod for GregTech CEu / GTCEu
Quick answer
Which NepTech release should I use?
neptech-0.1.0.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. 2 required mods need a matching file.
Where it goes
Is NepTech required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does neptech-0.1.0.jar need?
neptech-0.1.0.jar. Change the file and its required mods may change too.
Install AE2 Unofficial Extended Life, GregTech CE Unofficial, Baubles, CodeChicken Lib 1.8.+ first, but 2 required mods have no matching file for this setup. Do not mix loader builds to force a match. 1 comes through another mod in the chain.
1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add NepTech without breaking your instance.
Built for neptech-0.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use neptech-0.1.0.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install AE2 Unofficial Extended Life, GregTech CE Unofficial, Baubles, CodeChicken Lib 1.8.+ first, but 2 required mods have no matching file for this setup. Do not mix loader builds to force a match. 1 comes through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside neptech-0.1.0.jar. It opens that exact file at the source.
About this project
What does NepTech add?
NepTech is very much a work in progress addon mod for GregTechCEu / GTCEu for 1.12.2. As such, breaking changes are bound to occur between versions. I'll do my best to put notices in the patch notes, but no promises.
This was originally supposed to just be my own take on adding Multiblocks for all the singleblock machines, as my main complaint with Gregicality Multiblocks was that multiblocks only provided parallels and energy hatch upgrading, and no upgrades to processing speed, EU usage, or perfect overclocking.
As such, this is my take on adding more multiblocks to GTCEu 1.12. Some stuff from GCYm, mostly it's Alloy Blast Smelter, Molten Fluids, and Casings has been used in this mod, and as such, GCYm is incompatible with this mod.
One of the other goals of this mod is to provide content beyond UV tier. The end goal is to be able to craft a MAX energy hatch to... do something with it. That's for you to decide! As of now, UHV tier is entirely possible, with UEV in the works.
This mod will also add new resources and processing lines that are required to progress beyond UV. However, Ore/Fluid vein stats are not generated by the mod when added for reasons that are annoying to explain. You can either create your own ore vein definitions, or use the archive provided in the additional files of mod downloads for default vein definitions.
Project description from CurseForge.
Pick your setup
NepTech by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.12.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
NepTech versions and loaders
neptech-0.1.0.jar
11 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.