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Fish Trap project artwork

CurseForge · Minecraft mod

Fish Trap

Place a trap underwater, bait it, and let it fish for you. Biome-based catches, net upgrades, six baits, new fish and a Rainbow Fish worth hunting. Fully datapack-driven.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Fish Trap release matches 26.3?

Updated last month
beta file fishtrap-26.3.0.0+26.3-neoforge
Game version 26.3
Loader NeoForge

Fish Trap fishtrap-26.3.0.0+26.3-neoforge targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Fish Trap required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Fish Trap fishtrap-26.3.0.0+26.3-neoforge need?

fishtrap-26.3.0.0+26.3-neoforge on 26.3. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Fish Trap without breaking your instance.

Built for Fish Trap fishtrap-26.3.0.0+26.3-neoforge on 26.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use fishtrap-26.3.0.0+26.3-neoforge. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside fishtrap-26.3.0.0+26.3-neoforge. It opens that exact file at the source.

About this project

What does Fish Trap add?

Fish Trap

Fishing without holding a fishing rod. Craft a trap, sink it, bait it, and walk away. It keeps fishing while you mine, build or sleep, and what it pulls in depends on where you put it.

How it works

  1. Craft the trap from sticks and string.
  2. Place it fully underwater. The trap's block and the block above it both have to be water, so a puddle will not do.
  3. Add bait in the top-left slot. Each catch consumes one.
  4. Wait. The arrow fills, the trap catches something, and it lands in the 3x3 grid.

There is no miss chance. Every completed timer is a catch. When the grid is full, new catches drop into the water beside the trap, so a forgotten trap never silently wastes its bait.

Bait sets your pace and your luck

Six tiers, from bulk plant matter to genuine treasure lures:

Bait Time per catch Luck
Plant Bait 120–240s -1
Worm Bait 80–160s 0
Fish Chum 60–100s +1
Glow Bait 45–70s +2
Prismarine Lure 30–45s +3
Nautilus Lure 20–30s +5

Luck feeds vanilla's own loot weighting, so better bait genuinely shifts the odds toward rare catches instead of just rolling more often.

Nets make the trap faster, luckier and greedier

The net slot sits under the bait slot, and the trap's funnel visibly changes colour to match the net you install.

Net Speed Luck Double catch
Copper Net 10% faster +0.5 —
Iron Net 20% faster +1 10%
Gold Net 20% faster +2 15%
Diamond Net 35% faster +2 25%
Netherite Net 50% faster +3 40%

Better nets also unlock catches that cheaper nets simply cannot land, including the rarest fish in the mod.

Location matters

Every trap rolls against a catch table chosen from the biome it sits in: ocean, warm ocean, cold ocean, river, swamp, and a fallback for everywhere else. A trap in a warm ocean pulls in different things than one in a swamp, so it is worth spreading them around.

Catches include six new species — trout, mackerel, catfish, crab, lobster and crayfish, each cookable — alongside vanilla fish, useful junk and treasure like nautilus shells and hearts of the sea.

Rainbow Fish

The rarest catch in the mod, and it needs a good net to show up at all. Eating one grants Absorption V for two minutes and Resistance II for one minute, and it is always edible, so it works as an emergency button rather than food.

Automation

The trap exposes its inventory to hoppers and pipes: pull finished catches out of the bottom, push bait in from any other side. A row of traps under a water channel runs itself.

Built to be modified

Bait, nets and catch tables are all plain datapack JSON, so a pack can add its own bait, retune the timers, or rewrite what a biome yields — no config file and no code:

  • data/<namespace>/bait/<name>.json — item, min/max ticks, luck
  • data/<namespace>/net/<name>.json — item, style, speed multiplier, luck, bonus chance
  • data/<namespace>/loot_table/fish_trap/<biome>.json — standard fishing loot tables

/reload picks up changes immediately, and the server syncs the results to clients.

Project description from CurseForge.

Pick your setup

Fish Trap by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

6 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Fish Trap versions and loaders

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Looking for an older file? The official CurseForge project page is in Resources.