CurseForge · Minecraft mod
Mage Additions
Allows the easy configuration of spells and more config options of Irons Spells n' Spellbooks
Quick answer
Which Mage Additions release should I use?
Mage Additions mageadditions-0.1.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Mage Additions required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Mage Additions mageadditions-0.1.1 need?
mageadditions-0.1.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Mage Additions without breaking your instance.
Built for Mage Additions mageadditions-0.1.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use mageadditions-0.1.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside mageadditions-0.1.1. It opens that exact file at the source.
About this project
What does Mage Additions add?
Adds the ability to change and update config settings from within minecraft.
Adds extra settings that are not included in the base mod like cast time.
Optional AI reworks
Optional Enchants: Poison Aspect. Frost Aspect
Includes an optional minigame called mage manhunt that can be played with friends.
Includes optional spells specifically for mage manhunt minigame.
These custom spells are made either specifically for mage manhunt or completly rework how original spells work.
Custom Spells:
Velocity: Extra damage when moving fast. Acts light your holding a spear and mace.
Summons: Many vanilla mobs added to make summoner viable.
Clone: Creates a dumb fake player that casts common spells at foes.
Stone Wall: Creates a wall of blacks in front of you to use tactically.
Capturing: Captures a creature to be released later. (TBD if its friendly to you)
Reworked Spells:
Counterspell: Now has a short range shotgun attack
Frostwave: Acts like scorch but ice instead.
Arrow Volley: Like poison splash but with arrows.
How to use:
In the config menu select mage additions and select what spell you would like to change. Save and then see your changes update instantly.
Project description from CurseForge.
Pick your setup
Mage Additions by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Mage Additions versions and loaders
mageadditions-0.1.1
mageadditions-0.1.0.jar
22 Sept 2026
mageadditions-0.1.0.jar
20 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.