CurseForge · Minecraft mod
Beheading Enchantment
Adds the three-level Beheading enchantment, increasing mob head drop chances
Quick answer
Which Beheading Enchantment release should I use?
Beheading Enchantment beheadingenchantment-26.3-1.0.1.jar targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Beheading Enchantment required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Beheading Enchantment beheadingenchantment-26.3-1.0.1.jar need?
beheadingenchantment-26.3-1.0.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Beheading Enchantment without breaking your instance.
Built for Beheading Enchantment beheadingenchantment-26.3-1.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use beheadingenchantment-26.3-1.0.1.jar. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside beheadingenchantment-26.3-1.0.1.jar. It opens that exact file at the source.
About this project
What does Beheading Enchantment add?
Beheading
An enchantment that raises the chance a slain mob drops its head.
| Level | Bonus |
|---|---|
| I | +5% |
| II | +10% |
| III | +20% |
Percentage points added to the normal drop chance, capped at 100%. Works on swords, axes and modded weapons. Available from the enchanting table, loot and villager trades.
Supports Just Mob Heads if installed: Beheading raises the roll it already makes rather than adding a second head, so a 1% blaze head becomes 6% / 11% / 21%. Its own settings stay in charge — per-mob chances, player-kill-only, adults-only, Looting — and heads come from Just Mob Heads itself, so a cow drops its cow head.
Without it, Beheading covers the mobs that have a vanilla head item.
Project description from CurseForge.
Pick your setup
Beheading Enchantment by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader build1.21.11
1 loader build1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Beheading Enchantment versions and loaders
beheadingenchantment-26.3-1.0.1.jar
25 Sept 2026
beheadingenchantment-26.2-1.0.1.jar
25 Sept 2026
beheadingenchantment-26.1.2-1.0.1.jar
25 Sept 2026
beheadingenchantment-1.21.11-1.0.1.jar
25 Sept 2026
beheadingenchantment-1.20.1-1.0.1.jar
25 Sept 2026
beheadingenchantment-1.0.1.jar
23 Sept 2026
beheadingenchantment-1.0.0.jar
21 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.