CurseForge · Minecraft mod
FFItemWeight
Adds weight and encumbrance built dynamically from crafting recipes and data. Insanely configurable.
Quick answer
Which FFItemWeight release matches 26.3?
ffitemweight-0.10.3+26.3-fabric.jar targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is FFItemWeight required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does ffitemweight-0.10.3+26.3-fabric.jar need?
ffitemweight-0.10.3+26.3-fabric.jar on 26.3. Every mod below is checked against that same setup.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add FFItemWeight without breaking your instance.
Built for ffitemweight-0.10.3+26.3-fabric.jar on 26.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ffitemweight-0.10.3+26.3-fabric.jar. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ffitemweight-0.10.3+26.3-fabric.jar. It opens that exact file at the source.
About this project
What does FFItemWeight add?
FFItemWeight
Items have weight! Stuff your pockets with stone and gold and you'll feel it. Carry too much and you'll slow down, and a truly overloaded player can barely move. 
How it works
- Every item has a weight. Most are worked out from their recipes, so crafted items weigh about as much as what went into them. Shulker boxes and bundles count what's inside.
- Your inventory, armor and offhand add up to your total, which puts you in one of six loads: Unencumbered, Light Load, Medium Load, Heavy Load, Overloaded and Immobile.
- From Heavy Load up, you slow down and mine more slowly. Overloaded adds weakness, and Immobile adds darkness too.
- A HUD icon shows your current load and starts to shake when you're struggling.
- Tooltips show each item's weight. Hold Shift for exact values.
- The Burden Bearing enchantment lets you carry more, and the Crushing Load curse lets you carry less.
- Creative players aren't affected by default.

Configuration
You can adjust:
- How weights are worked out from recipes, and whether armor, offhand and container contents count
- Capacity bonuses from level, armor and equipment
- Tooltips, slot highlights and the HUD
- Which load effects apply
Operators also get /ffitemweight commands to list items that don't have a weight yet.
Mod compatibility
- Sable: optional cargo mass support starts disabled. Enable it to have container contents affect moving structures, with an adjustable strength.
- EMI: item weights in tooltips.
- Accessories and Curios: equipped accessories count toward your weight and can add capacity.
- Create, Farmer's Delight, Tide, Naturalist, Ben's Sharks, Supplementaries, Handcrafted, Macaw's mods, Create Aeronautics and Universal Sawmill: hand-tuned weights and recipe handling.
- FFExhaustion: carrying a heavy load tires you out faster.
Version differences
- Curios support is NeoForge and Forge only.
- Fabric 1.20.1 and 1.20.6: modded containers that use Fabric's item storage don't have their contents counted. On 1.21 and newer they do.
For datapack makers
Datapacks can set the weight of any item, cover whole groups of items with a name pattern, make items share another item's weight, and redefine the loads themselves (capacity, effects and icons). Click the Wiki link in the sidebar and open the Datapacks page for details.
For mod developers
Other mods can read item weights, player totals and loads, and react when a player's load changes. Click the Wiki link in the sidebar for the API guide and examples.
What's with the FF prefix?
It stands for Fyxe's Features! It's a clean way to easily find all of my mods when changing configs or creating packs. Mods that are a part of the "FF" system are usually smaller and unintrusive.
Feedback
If you have any ideas for improvements, questions, or concerns, I am open to communicating through email: FyxeINCFeedback@gmail.com
Project description from CurseForge.
Pick your setup
FFItemWeight by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
1 loader build26.2
2 loader builds26.1.2
2 loader builds26.1.1
1 loader build26.1
1 loader build1.21.11
2 loader builds1.21.1
2 loader builds1.20.6
2 loader builds1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
FFItemWeight versions and loaders
ffitemweight-0.10.3+26.3-fabric.jar
ffitemweight-0.10.3-26.3-fabric.jar
2 Nov 2026
ffitemweight-0.10.2+26.3-fabric.jar
15 Oct 2026
ffitemweight-0.9.0+26.3-fabric.jar
7 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.