CurseForge · Minecraft mod
Dynamic Felling
Give Dynamic Trees a touch of realism, and trade instant logs for real chopping: swing by swing.
Quick answer
Which Dynamic Felling release should I use?
Dynamic Felling dynamicfelling-1.1.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 2 required mods have matching files.
Where it goes
Is Dynamic Felling required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Dynamic Felling dynamicfelling-1.1.0.jar need?
dynamicfelling-1.1.0.jar. Change the file and its required mods may change too.
Install playerAnimator, Dynamic Trees first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Dynamic Felling without breaking your instance.
Built for Dynamic Felling dynamicfelling-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use dynamicfelling-1.1.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install playerAnimator, Dynamic Trees first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside dynamicfelling-1.1.0.jar. It opens that exact file at the source.
About this project
What does Dynamic Felling add?
Dynamic Felling
Dynamic Trees makes trees grow and fall like real trees, but chopping one down doesn't feel very Dynamic™: hold the button and it breaks. Introducing Dynamic Felling! This is a companion mod for Dynamic Trees, and I wanted to add the touch of realism that was missing there, so felling a tree feels like actually chopping it down with an axe.
Features
- Real Chopping: Axes chop Dynamic Trees trunks in timed swings instead of mining them. Thicker trunks take more swings; better axes and Efficiency lower the number of swings needed. Haste and Mining Fatigue change the pace.
- Chop Animations: Full swing animations in first and third person, with varied swing angles in first person. Left-handed players swing mirrored.
- Impact and Feel: Each hit cracks the trunk, sprays wood chips from the side you struck, shakes leaves loose from the tree's own canopy and gives the camera a small jolt. Sounds get deeper and heavier on thicker trunks.
- Saved Chopping Progress: If your chopping gets interrupted, the cuts stay in the trunk for a minute, so you (or a friend) can finish the job.
- New Hazards: Chopping a tree with a bee nest in it can anger the bees (unless there's a campfire underneath). Trees fall away from you, but not always. Sneaking no longer picks the direction, so keep an eye out ;)
- Committed Swings: You slow down while chopping, can no longer sneak, and you can only chop from close range.
- Multiplayer/Co-op: Chop a trunk together and every hit counts toward felling it, so two players bring a big tree down in half the time. Other players see your swing, hear your chops, and see the chips and falling leaves.
- Compatibility: Works with modded axes, Dynamic Trees addons (including Dynamic Trees Plus), and has a config to exclude tools such as chainsaws.
What it doesn't touch
- Only Dynamic Tree trunks are affected. Regular logs, other blocks and non-axe tools work as normal.
- Creative mode still breaks trees instantly.
Compatibility
- Mods that change first-person hand rendering or player animations may conflict. If something looks off, please report it in the comments/github and I will take a look.
Plans/Ideas (Feel free to suggest in comments/github!)
- Chopping Block for increased planks per log
- Directional felling with a notch
- Rhythm system for bonus progress
- Axe sharpening
- Two-person crosscut saw?
- Woodcutting brew?
Requirements
- Minecraft 1.21.1
- NeoForge 21.1+
- Dynamic Trees: required on client and server
- Player Animator: required on the client
Configuration
Server settings are in config/dynamicfelling-server.toml: swings per axe tier, Efficiency bonus, max swings, chop reach, backfall chance, bee anger chance and excluded tools.
Credits
Thanks to the Dynamic Trees and Player Animator mods for making this possible!
Permissions and License
Permission is granted to use this mod in all modpacks and servers. All Rights Reserved. See LICENSE.
Project description from CurseForge.
Pick your setup
Dynamic Felling by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Dynamic Felling versions and loaders
dynamicfelling-1.1.0.jar
30 Sept 2026
dynamicfelling-1.0.0.jar
29 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.
