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Dynamic Trees Plus project artwork

CurseForge · Minecraft mod

Dynamic Trees Plus

More than just trees!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Dynamic Trees Plus release should I use?

Updated 5 months ago
Latest stable file DynamicTreesPlus-1.21.1 1.3.2
Game version 1.21.1
Loader NeoForge

Dynamic Trees Plus DynamicTreesPlus-1.21.1 1.3.2 targets 1.21.1 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 1 required mods have matching files.

Where it goes

Is Dynamic Trees Plus required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Dynamic Trees Plus DynamicTreesPlus-1.21.1 1.3.2 need?

DynamicTreesPlus-1.21.1 1.3.2. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Dynamic Trees first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

1 listed on this file 1 pulled in by one of those mods
Dynamic Trees Needed by Dynamic Trees Plus DynamicTreesPlus-1.21.1 1.3.2
required
Matching file found Matched file: DynamicTrees-NeoForge-1.21.1 1.7.2
Dynamic Trees Plus Needed by Dynamic Trees
pulled in
Matching file found Matched file: DynamicTreesPlus-1.21.1 1.3.2

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Dynamic Trees Plus without breaking your instance.

Built for Dynamic Trees Plus DynamicTreesPlus-1.21.1 1.3.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use DynamicTreesPlus-1.21.1 1.3.2. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Dynamic Trees first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside DynamicTreesPlus-1.21.1 1.3.2. It opens that exact file at the source.

About this project

What does Dynamic Trees Plus add?

Dynamic Trees

Project Goal

This is an official extension of Dynamic Trees. This mod aims to expand the scope of DT by creating dynamic foliage that is not strictly a tree and would not otherwise be included within the original Dynamic Trees mod.

Cactus

  • 4 distinct species of cacti, each with a unique look and aesthetic. One of them is secret :)
  • Different species can be found in deserts and badlands biomes
  • Behavior is now closer to vanilla berry bushes, slowing down movement and prickling only while moving against them (can be changed back to default through config)
  • They will no longer destroy items on contact (can be re-enabled through config)
  • Saguaro cacti will produce fruits that are edible, harvest when you see them open, yummy!

Huge Mushrooms (1.18.2 and above only)

  • Red and brown huge mushrooms that grow and fall like dynamic trees
  • Fell them with a silk-touch axe to get the stem and mushroom blocks, otherwise you will get the mushroom items
  • Mega variants of both mushrooms that spawn naturally in mushroom fields biomes. You can also obtain them using potions of gigas.
  • Ocasional spore particles create a mystical ambiance under huge mushrooms
  • Bouncy!

Biomes

  • Badlands will be populated by saguaro cacti. This species is a direct port of the cactus in the 1.12.2 version of Dynamic Trees
  • Deserts will be populated by pillar cacti and pipe cacti to add some interesting variety
  • Dark forests will be sparsely populated with both red and brown huge mushrooms (1.18.2+ only)
  • Mushroom fields will be filled with red and brown mushrooms, and their mega variants (1.18.2+ only)

pillar cacti and pipe cacti in a desert

saguaro cacti in a badlands desert

Huge mushrooms in a Mushroom Fields biome (1.18.2+ only)

Huge mushrooms in a Dark Forest biome (1.18.2+ only)

**Seeds and Caps

  • Just like the base Dynamic Trees mod, each new species has its own custom item to be able to plant and spread them.
  • While cacti still have seeds, mushrooms reproduce by the use of spores. With Dynamic Trees Plus we have opted to make caps the mushroom's "seed" items as they technically do contain the spores in them, and they are easier to distinguish in the inventory.

Requirements

This mod requires Dynamic Trees 0.10.0+ to function in 1.16.5 and Dynamic Trees 1.0.2+ to function in 1.18.2.

Project Scope

Examples of in scope features

  • Plant-like structures that are NOT trees
  • Provide advanced growing versions of vanilla plants
  • Zero to minimal configuration. Should work out of the box with sane settings or defaults
  • Provide interfaces for other mod developers to expand the mod with add-ons, new trees, effects, mobs and other things. If you need a hook then lemme know :)
  • Response to seasonal changes
  • To achieve compatibility with other popular mods when appropriate
  • Stylization should not deviate from the Minecraft aesthetic. All parts of a block model should be comprised of rectangular prisms with each face aligned to 1/16 meter(a standard minecraft texel)

Examples of out of scope features

  • Species of foliage not implemented in vanilla Minecraft(such as those in Oh the Biomes You'll Go, Pam's Harvestcraft, Natura, Biomes O' Plenty). For compatibility with these please refer to the Addons section in the main Dynamic Trees page.
  • Creature entities, mobs, and/or particles(ents, squirrels, monkeys, fireflies, etc)
  • Fruit(other than vanilla Minecraft tree fruit products: apples, cocoa beans)
  • Dungeon loot(pointless for this mod)
  • Tree villages, villagers and/or trading posts
  • Swings or other gadgets commonly attached to trees
  • Magic, energy systems, XP drops, enchantments
  • Tools and/or apparel(in survival, admin tools might be okay)
  • Grafting
  • Tree genetics and/or pollination, such as that in forestry
  • Automatic fertilizers, detectors, or any kind of machine for interacting with the tree

Features like these will never be implemented. I'm not suggesting that these are bad ideas or wouldn't be fun but they are indeed outside the scope of what this project is meant to accomplish.

Those wishing to implement out of scope features are welcome to do so in a separate expansion or compatibility mod. Popular mods tend to experience scope creep and featuritis. Ultimately you end up with jet packs, metal ore trees, nyan cats, flaming super death cactus swords, and 15 kinds of creepers. I won't have it.

Technical Details

Under the hood

  • Trees grow using a combination of a cellular automata algorithm for leaves and branch network logic for trunk and branches
  • No tile entity rendering is used. Rendering is done with BakedModels for better performance with large numbers of tree nodes
  • Leaves are only updated with updateTick() so chunks are re-rendered when dirty no more than with vanilla crops
  • A DropCreator interface is used for creating seed drops and other items. New drop creators can be registered by other mods to expand existing or new tree behavior
  • Worldgen uses a custom variation of Adaptive Incremental Stippling(AIS) using the PoissonDisk Distribution for high quality and non-overlapping tree placement
  • Season data available here

License, Permission and Modpacks

Permission is hereby granted to use this mod in ANY mod pack or server. Please don't ask for permission to use the mod in your mod pack after I've already told you that you can, it's annoying. Attribution would be nice but I don't require it. You are not allowed to re-publish this mod to other sites without providing a CurseForge download link and my permission. Did I mention that you have permission to use this mod in your mod packs?.. Good! You were paying attention!

Bugs and Issues

Use the issues link at the top of the content section for reporting bugs. The comments section was removed because it was abused.

Project description from CurseForge.

Pick your setup

Dynamic Trees Plus by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

7 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Dynamic Trees Plus versions and loaders

33 of 33 releases match

Looking for an older file? The official CurseForge project page is in Resources.