CurseForge · Minecraft mod
Flowline
Configurable item, fluid, and energy pipes with per-side control, filters, and upgrades.
Quick answer
Which Flowline release should I use?
Flowline 0.3.30+1.20.1 (Forge) targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Flowline required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Flowline 0.3.30+1.20.1 (Forge) need?
Flowline 0.3.30+1.20.1 (Forge). Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
20 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Flowline without breaking your instance.
Built for Flowline 0.3.30+1.20.1 (Forge). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Flowline 0.3.30+1.20.1 (Forge). It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Flowline 0.3.30+1.20.1 (Forge). It opens that exact file at the source.
About this project
What does Flowline add?
Flowline
Fast, configurable item, fluid and energy pipes, with smart filters and curved pipes built in.
Flowline is a pipe mod that is simple to place and deep when you need it. Connect a pipe to a chest, tank or machine, mark the side you want to pull from, and Flowline does the rest. Every side gets its own screen with filters, priorities, regulators and upgrades.
🐞 Found a bug? / Hata mı buldun? Report it here: Flowline Issues
Pipes
- Item Pipe, Fluid Pipe, Energy Pipe: connect to each other and to any block that stores the matching resource.
- Universal Pipe: moves items, fluids and energy at once. Each side can turn each channel on or off.
- Chemical Pipe (with Mekanism): moves gases, infuse types, pigments and slurries, with its own filters.
One recipe makes 8 pipes (3 for the Universal Pipe).
Each pipe is a glass duct with coloured rails on its corners, and each kind has its own colour. Pipes draw no effects or animations, so they cost nothing beyond their block model. Prefer solid pipes? Enable the built-in Flowline: Solid Pipes resource pack.
Curved pipes
The same pipe items also lay curved lines, no other mod needed. Hold a pipe in your off hand, switch to Curved with the mode key (B by default) and right-click to start a line, add points and finish it. A ghost tube previews the curve and shows how many pipes it costs.
- Every pipe type can be curved, and lines bend, branch and join.
- A curved line is part of the network it touches: one Extract side drives the whole network, curves included.
- A curved end on a chest, tank or machine is a normal pipe side, with the same screen, wrench, Filter Card and upgrades.
- Grid modes, free placement and an option wheel (Remove, Branch, Extend, Move, Force joint) for editing.
- Curved pipes behave like blocks: you can stand on them, break them like a block (their pipes drop in survival), and dye them.
How it works
- Every side starts as Insert. Sneak + right-click with the Flowline Wrench to switch a side to Extract or disconnect it.
- Right-click a side with anything in hand to open its settings, like a chest.
- Wrenches from other mods (Create, Mekanism, Thermal…) work too.
Extract sides: redstone mode (including Pulse), distribution, redstone output, filter, upgrades, Keep ≥ (always leave this much in the source) and an FE/t limit for energy.
Insert sides: priority, insert filter, Max ≤ (never fill the target above this) and Overflow (only gets what other targets could not take, like a spare chest).
Distribution modes: Nearest, Farthest, Round Robin, Random, Balanced, Priority.
Filters that actually understand your items
Each side has 9 rules (9 more per Filter upgrade). A rule can match:
- an item or fluid
- tags (any of them / all of them)
- NBT data (contains / exact)
- a whole mod (
@create) - a name pattern (regex, renamed items included)
- a durability range (e.g. nearly broken tools)
- a per-rule amount limit
Rules can Allow or Block. The rule editor shows in plain words what each rule does, and if a sample item doesn't match, it tells you which condition failed. Shift-click items from your inventory, or drag them in from JEI / EMI.
Upgrades & tools
- Speed, Stack, Filter upgrades, plus Knozy (all three in one). Six slots per side.
- Filter Card: copy a side's filter rules and paste them on another side.
- Dyes: pipes of different colours never connect, so you can run separate lines side by side.
- Pipes can be waterlogged.
Build for Me
Hold a pipe in your off hand and look at a block up to 32 blocks away. Flowline previews a route back to you as ghost pipes, going around obstacles with as few turns as possible, and tells you how many pipes you need. Right-click to lay it. Protection mods are respected, and in survival the pipes come out of your off-hand stack.
Light on your server
Pipes that touch share one cached network. Each Extract side speeds up while it's moving things and backs off when there's nothing to do. Sides with no target at all sleep until something changes, and pipes are staggered so they don't all run on the same tick. Each side's screen shows what it is doing: Working, Asleep, Waiting, Stuck or Idle.
Integrations (all optional)
- JEI / EMI: drag items and fluids into filters and the rule editor; short how-to pages for the pipes and tools
- Jade, The One Probe, WTHIT: side mode, distribution, pacing, priority and regulator at a glance
- Mekanism: Chemical Pipe and chemical filters
- Patchouli: an in-game guide book (English and Turkish), crafted with a book and an item pipe
- KubeJS / data packs: the
flowline:no_connectblock tag stops pipes connecting to chosen blocks
Config
Server settings are per world and synced to clients. In single player you can edit them in game from Mods → Flowline → Config, no restart needed. Transfer amounts, upgrade multipliers, pacing and Build for Me range are all configurable.
Default amounts per operation, before Stack upgrades: 32 items, 2000 mB of fluid, 3000 mB of chemicals, 16000 FE/t. With Stack upgrades: up to 2048 items, 128 buckets of fluid, 192 buckets of chemicals and 16,384,000 FE/t.
Server and clients need the same Flowline version.
Bug reports
Found a bug or a crash? Open a report at github.com/Knozyy/Flowline-Issues. Include your Flowline, Minecraft and Forge versions, the steps to make it happen, and your crash report or latest.log uploaded to mclo.gs.
Bir hata ya da çökme mi buldun? Flowline Issues sayfasından bildir.
Project description from CurseForge.
Pick your setup
Flowline by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Flowline versions and loaders
Flowline 0.3.30+1.20.1 (Forge)
flowline-0.3.30-1.20.1.jar
11 Nov 2026
Flowline 0.3.29+1.21.1 (NeoForge)
flowline-0.3.29-1.21.1.jar
1 Nov 2026
Flowline 0.3.29+1.20.1 (Forge)
flowline-0.3.29-1.20.1.jar
1 Nov 2026
Flowline 0.3.28+1.20.1 (Forge)
flowline-0.3.28-1.20.1.jar
31 Oct 2026
Flowline 0.3.26+1.20.1 (Forge)
flowline-0.3.26+1.20.1.jar
24 Oct 2026
Flowline 0.3.25+1.20.1 (Forge)
flowline-0.3.25+1.20.1.jar
24 Oct 2026
Flowline 0.3.20+1.20.1 (Forge)
flowline-0.3.20+1.20.1.jar
22 Oct 2026
Flowline 0.3.5+1.20.1 (Forge)
flowline-0.3.5+1.20.1.jar
7 Oct 2026
Flowline 0.1.9+1.20.1 (Forge)
flowline-0.1.9+1.20.1.jar
2 Oct 2026
flowline-0.1.0+1.20.1.jar
29 Sept 2026
Looking for an older file? The official CurseForge project page is in Resources.