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Player Remains project artwork

CurseForge · Minecraft mod

Player Remains

Stores your inventory in persistent player remains after death, with safe item recovery and support for Trinkets, NETS, Accessories and more.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Player Remains release should I use?

Updated last month
Latest stable file Player Remains 1.0.7 (1.20.1)
Game version 1.20.1
Loader Fabric

Player Remains 1.0.7 (1.20.1) targets 1.20.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Player Remains required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Player Remains 1.0.7 (1.20.1) need?

Player Remains 1.0.7 (1.20.1). Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.

6 listed on this file 4 pulled in by those mods
Trinkets (Fabric) Optional for Player Remains 1.0.7 (1.20.1)
optional
Matching file found Matched file: trinkets-3.7.2.jar
Jade 🔍 Optional for Player Remains 1.0.7 (1.20.1)
optional
Matching file found Matched file: [Fabric 1.20.1] 11.13.3
MCA Reborn [Fabric/Forge] Optional for Player Remains 1.0.7 (1.20.1)
optional
Matching file found Matched file: [Universal 1.20.1] MCA Reborn - 7.7.1-beta.5
Accessories Optional for Player Remains 1.0.7 (1.20.1)
optional
Matching file found Matched file: [1.20.1] Accessories [Fabric] - 1.0.0-beta.49+1.20.1
Fabric API Needed by Player Remains 1.0.7 (1.20.1)
required
Matching file found Matched file: [1.20.1] Fabric API 0.92.12+1.20.1
Mod Menu Optional for Player Remains 1.0.7 (1.20.1)
optional
Matching file found Matched file: v7.2.2 for 1.20.1
Just Enough Items (JEI) Needed by Jade 🔍
pulled in
Matching file found Matched file: 15.74.0.234 for Fabric 1.20.1
oωo (owo-lib) Needed by Accessories
pulled in
Matching file found Matched file: [1.20.1] oωo - 0.11.2
MezzConfigGUI Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig GUI mc1.20.1-0.5.11 for Fabric
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: MezzConfig 0.7.1 for Fabric 1.20.1

4 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Player Remains without breaking your instance.

Built for Player Remains 1.0.7 (1.20.1). Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Player Remains 1.0.7 (1.20.1). It targets 1.20.1 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Player Remains 1.0.7 (1.20.1). It opens that exact file at the source.

About this project

What does Player Remains add?

Player Remains

Player Remains is an independently developed death-inventory mod for Minecraft 1.20.1 Fabric.

When a player dies, their items are safely stored inside persistent remains instead of being dropped normally. Player Remains preserves the vanilla inventory as well as supported modded equipment slots, providing a safe and reliable way to recover equipment after death.

Features

  • Persistent Remains — Player remains are created at the death location and safely store the player's items.
  • Player Appearance — Remains use the deceased player's skin and support different player scales.
  • Retrieve All — Quickly recover all available items.
  • Safe Equipment Restoration — Equipment automatically returns to an appropriate slot whenever possible.
  • Occupied Slot Protection — If an equipment slot is already occupied, the recovered item is moved to the normal inventory instead of replacing the currently equipped item.
  • Full Inventory Protection — If an item cannot be equipped and the player's inventory is full, it remains safely stored.
  • Multiple Remains — Multiple deaths can create separate remains without overwriting previous ones.
  • Death History — Press U to view your death history and locate active remains.
  • Physics — Remains fall naturally and react to water and lava.
  • Owner Protection — Newly created remains can be temporarily restricted to their owner.
  • Skeleton Transformation — Remains can automatically transform into skeletons after a configurable delay.
  • Public Skeleton Access — After transformation, the skeleton can become accessible to other players, making the system suitable for multiplayer and PvP servers.
  • Persistent Skeletons — Skeletonized remains preserve their stored items across server restarts and chunk reloads.
  • Optional Expiration — Timed removal can be enabled separately. Any remaining items are safely dropped before the entity is removed.
  • Safe Expiration Handling — If the inventory is open when the configured lifetime expires, the container is automatically closed before the remaining items are dropped.
  • Automatic Empty Removal — Empty remains and skeletons can be removed automatically after all stored items have been recovered.
  • Configurable Behavior — Skeleton timing, expiration, owner protection, Trinkets capture, separation distance and other behavior can be configured.
  • Optional Mod Menu Support — When Mod Menu is installed, an in-game configuration screen becomes available.
  • Optional Jade Support — When Jade is installed, health hearts are hidden only for Player Remains entities while remaining visible for players, mobs and other entities.

Remains and Skeleton Behavior

By default, newly created remains are protected for 60 seconds.

After the configured delay:

  • The remains visually transform into a skeleton.
  • The same stored inventory is preserved.
  • The skeleton becomes publicly accessible.
  • The skeleton remains in the world while it still contains items.
  • The transformation does not create a second inventory or transfer the stored items to another entity.

Timed expiration is disabled by default and works independently from skeleton transformation.

If expiration is enabled, the remains or skeleton stay available until the configured lifetime ends. Any items still stored inside are safely dropped before the entity is removed.

Compatibility

Player Remains includes compatibility with several modded inventory and equipment systems:

  • Trinkets — Equipped Trinkets are captured and safely restored to compatible slots.
  • Not Enough Trinket Slots (NETS) — Supports additional and dynamically expanded Trinkets slots.
  • Cosmetic Armor [FABRIC] — Cosmetic equipment is preserved across death.
  • Accessories — Accessories equipment is captured and restored safely.
  • The Aether — Supports Aether equipment handled through Accessories, including gloves.
  • Traveler's Backpack — Equipped backpacks using supported inventory systems are preserved together with the player's other items.
  • MCA Reborn — Modrinth / CurseForge — Player scale changes are reflected correctly on both normal and skeletonized remains.
  • Carry On — Player Remains entities are protected from being picked up through Carry On.
  • Mod Menu — Provides an optional in-game configuration screen.
  • Jade — Hides the health display specifically for Player Remains entities.

All integrations listed above are optional and are automatically used when the corresponding mods are installed.

Item Safety

Player Remains is designed to avoid overwriting, duplicating or deleting equipment during recovery.

  • Vanilla equipment attempts to return to its appropriate slot.
  • Trinkets equipment can use another compatible empty slot when the original dynamic slot is no longer available.
  • Accessories equipment attempts to return to its corresponding equipment slot.
  • If a target equipment slot is occupied, the recovered item is moved to the player's normal inventory when space is available.
  • If no compatible equipment slot or inventory space is available, the item remains safely stored.
  • If the remains expire while their inventory is open, the container is closed before the remaining items are dropped.

Requirements

  • Minecraft 1.20.1
  • Fabric Loader
  • Fabric API
  • Java 17
  • Installed on both the client and server for multiplayer

All other supported integrations are optional.

Project Independence

Player Remains is independently developed from scratch and is not a fork or port of another project.

All source code, assets and functionality included in Player Remains are independently developed for this project.

Credits

Player Remains is developed and maintained by zClashTM.

License

Player Remains is distributed under the MIT License.

The license applies to the independently developed code and assets included in Player Remains.

Project description from CurseForge.

Pick your setup

Player Remains by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Player Remains versions and loaders

1 of 1 releases match

Looking for an older file? The official CurseForge project page is in Resources.