CurseForge · Minecraft mod
Cold Weapons
Adds melee weapons themed around a zombie apocalypse.
Quick answer
Which Cold Weapons release should I use?
Cold Weapons cold_weapons_forge-1.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Cold Weapons required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Cold Weapons cold_weapons_forge-1.1.jar need?
cold_weapons_forge-1.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Cold Weapons without breaking your instance.
Built for Cold Weapons cold_weapons_forge-1.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use cold_weapons_forge-1.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside cold_weapons_forge-1.1.jar. It opens that exact file at the source.
About this project
What does Cold Weapons add?
Cold Weapons is a melee weapon pack built for zombie apocalypse maps, survival packs, and any world where fancy enchanted swords feel out of place.
Scavenge what the old world left behind. Crowbars, bats, kitchen knives, rusty pipes, stop signs, wrenches — everyday junk turned into something that can keep you alive. The roster mixes light and fast weapons with slow, heavy hitters, plus a few tools that still dig, mine, and chop.
Features
- 20+ improvised melee weapons with custom 3D models


- Balanced damage, attack speed, and durability per weapon
- Throwable knives: kitchen knife, cleaver, and military knife (right-click to throw; headshots deal bonus damage)
- Optional Better Combat support: attack animations and weapon movesets when the mod is installed
Weapon types
- Blunt force: hammers, bats, pan, rolling pin, knuckles, stop sign
- Sharp / stabbing: knives, cleaver, screwdriver, broken bottle, crowbar
- Reach / heavy: rake, sledgehammer, axe, wrench
- Scrap tools: rusty pipe, hand saw, pickaxe, shovel
Notes
Cold Weapons focuses on melee gear and feel. It does not add a full progression system or gun content — just the weapons you would actually find (or craft from scrap) after the world ends.
Feedback and balance suggestions are welcome.
Project description from CurseForge.
Pick your setup
Cold Weapons by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Cold Weapons versions and loaders
cold_weapons_forge-1.1.jar
13 Oct 2026
cold_weapons-1.0.jar
3 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.
