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Create: Artificial Meat project artwork

CurseForge · Minecraft mod

Create: Artificial Meat

A mod to produce meat synthetically with create mod

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Create: Artificial Meat release should I use?

Updated 3 days ago
Latest stable file createartificialmeat-1.0.1-forge-1.20.1.jar
Game version 1.20.1
Loader Forge

Create: Artificial Meat createartificialmeat-1.0.1-forge-1.20.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Create: Artificial Meat required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Create: Artificial Meat createartificialmeat-1.0.1-forge-1.20.1.jar need?

createartificialmeat-1.0.1-forge-1.20.1.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Create first. We found matching files for this game-version and loader setup.

Create Needed by Create: Artificial Meat createartificialmeat-1.0.1-forge-1.20.1.jar
required
Matching file found Matched file: Create 6.0.8 for mc1.20.1

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Create: Artificial Meat without breaking your instance.

Built for Create: Artificial Meat createartificialmeat-1.0.1-forge-1.20.1.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use createartificialmeat-1.0.1-forge-1.20.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Create first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside createartificialmeat-1.0.1-forge-1.20.1.jar. It opens that exact file at the source.

About this project

What does Create: Artificial Meat add?

Want to automate meat production but normal create farms are too complicated? Well, this mod is for you.

Create: Artificial Meat is a mod that adds a simple method to produce meat automatically without complicated mob farms using a cell replication table to convert nutrients made out of plants to meat. However, it is not cheap to set up the means to do this, as it would be unbalanced to produce meat so easily and fast with just a couple potatoes.

Guide

To start your meat production, you need to get a mother cell of the meat you want to manufacture. There are five mother cell types for each animal meat in the game (beef, porkchop, mutton, chicken) and to get them you have to mix multiple times the meat into a create mixer.

Then, you'll need to craft a cell laboratory, which is a new costly table that will produce the meat with a mother cell and nutrients.

After that produce some liquid nutrients with the create mixer using water and wheat/potatoes/carrots with water and a active blaze burner.

Finally, in the cell laboratory enter your mother cell in the slot and the liquid nutrients (you can input the nutrients via create pipes or in the laboratory UI) and it will start producing meat. You can automatically get the meat to a chest with a hopper under the laboratory. Note that each meat consumes 250mB of nutrients and takes approximately 60 seconds to produce. Also, the mother cell will NOT be consumed when you produce the meat, so you only have to produce one per laboratory.

Dependencies

The only mod needed for Create: Artificial Meat to work is, obviously, Create. It is also recomended to use JEI so you can check the recipes of the items.

Project description from CurseForge.

Pick your setup

Create: Artificial Meat by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Create: Artificial Meat versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.