CurseForge · Minecraft mod
Golem Artifice
Compat for Modular Golems and Irons Artifice allowingHumanoid Golems to use guns
Quick answer
Which Golem Artifice release should I use?
Golem Artifice golemartifice-26.1.2-0.2 targets 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 4 required mods have matching files.
Where it goes
Is Golem Artifice required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Golem Artifice golemartifice-26.1.2-0.2 need?
golemartifice-26.1.2-0.2. Change the file and its required mods may change too.
Install Modular Golems, Iron's Arms 'n Artifice, L2 Library, GeckoLib first. We found matching files for this game-version and loader setup. 20 come through another mod in the chain.
20 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Golem Artifice without breaking your instance.
Built for Golem Artifice golemartifice-26.1.2-0.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use golemartifice-26.1.2-0.2. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Modular Golems, Iron's Arms 'n Artifice, L2 Library, GeckoLib first. We found matching files for this game-version and loader setup. 20 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside golemartifice-26.1.2-0.2. It opens that exact file at the source.
About this project
What does Golem Artifice add?
This is a compat mod for Modular Golems and Irons Artifice that allows Humanoid Golems to use the guns. Just give the golem a gun like giving it any other weapon, and put bullets in its offhand slot or arrow slot if needed, and the golem will fire like gun using mobs in the IAA mod.
Versions
Currently supports 1.21.1 and 26.1.2. Will support 1.20.1 after IAA is ported.
Features
- Golems consume bullets from its inventory or dimensional backpacks from L2Backpacks, even from bullet boxes.
- Golems won't hurt each other when shooting.
- When short of bullets and having melee weapons, the golem will use the melee weapon instead.
Configs
- Whether to apply the mob nerf to golems.
- Whether to allow golems to have infinite bullets These configs can be changed separately for player golems and hostile golems.
Project description from CurseForge.
Pick your setup
Golem Artifice by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
1 loader build1.21.1
1 loader build1.21
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Golem Artifice versions and loaders
golemartifice-26.1.2-0.2
golemartifice-26.1.2-0.2.jar
10 Oct 2026
golemartifice-1.21.1-0.2
golemartifice-1.21.1-0.2.jar
10 Oct 2026
golemartifice-1.21.1-0.1
golemartifice-1.21.1-0.1.jar
5 Oct 2026
golemartifice-26.1.2-0.1hotfix
golemartifice-26.1.2-0.1.jar
5 Oct 2026
golemartifice-26.1.2-0.1
golemartifice-26.1.2-0.1.jar
5 Oct 2026
golemartifice-0.1-hotfix
golemartifice-0.1-hotfix.jar
5 Oct 2026
golemartifice-0.1
golemartifice-0.1.jar
4 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.