CurseForge · Minecraft mod
PixelmonShaderCompat
Fixed a bug where Pixelmon entities became invisible when shader packs were enabled
Quick answer
Which PixelmonShaderCompat release should I use?
PixelmonShaderCompat Pixelmon_Shader_Compat-1.0.2.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is PixelmonShaderCompat required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does PixelmonShaderCompat Pixelmon_Shader_Compat-1.0.2.jar need?
Pixelmon_Shader_Compat-1.0.2.jar. Change the file and its required mods may change too.
Install Pixelmon first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add PixelmonShaderCompat without breaking your instance.
Built for PixelmonShaderCompat Pixelmon_Shader_Compat-1.0.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Pixelmon_Shader_Compat-1.0.2.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Pixelmon first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Pixelmon_Shader_Compat-1.0.2.jar. It opens that exact file at the source.
About this project
What does PixelmonShaderCompat add?
PixelmonShaderCompat
PixelmonShaderCompat is a small compatibility mod to resolve rendering conflicts between Pixelmon and shader packs.
What it does
It fixes the bug that makes all Pixelmon entities invisible once shaders are turned on. It works with modern Sodium and Iris, and removes the requirement to toggle allowUnknownShaders inside Iris configuration files.
How it improves your game
Players using Pixelmon + Iris shaders previously faced invisible Pokémon. After installing this mod, all Pokémon models render correctly with shaders enabled. You can keep shader visual effects while viewing Pixelmon creatures normally, with no extra configuration work needed. It does not alter any Pixelmon gameplay.
Project description from CurseForge.
Pick your setup
PixelmonShaderCompat by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
PixelmonShaderCompat versions and loaders
Pixelmon_Shader_Compat-1.0.2.jar
14 Oct 2026
Pixelmon_Shader_Compat-1.0.1.jar
11 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.