CurseForge · Minecraft mod
Arboria: Resurrected
Arboria Resurrected is a world generation mod that improves most vanilla overworld biomes. The mod's goal is to aesthetically overhaul the world without changing the progression too much. More lush biomes, vegetation, caves and enhanced generation features
Quick answer
Which Arboria: Resurrected release should I use?
Arboria: Resurrected Arboria-1.0.0-fabric.jar targets 26.3 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Arboria: Resurrected required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Arboria: Resurrected Arboria-1.0.0-fabric.jar need?
Arboria-1.0.0-fabric.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Arboria: Resurrected without breaking your instance.
Built for Arboria: Resurrected Arboria-1.0.0-fabric.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Arboria-1.0.0-fabric.jar. It targets 26.3 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Arboria-1.0.0-fabric.jar. It opens that exact file at the source.
About this project
What does Arboria: Resurrected add?
Arboria Resurrected

Arboria is a world generation mod that improves most vanilla Overworld biomes. The mod's goal is to aesthetically overhaul the world without changing the progression too much.
Features
Arboria adds:
- Better-looking trees
- Lakes and ponds in most biomes
- Occasional boulders and rocks
- More ground variation (for example, coarse dirt mixed with grass)
- Tiny islands in oceans
- Many biome-specific features
The mod doesn't change:
- Tree type distribution (for example, acacia trees only generate in savanna biomes)
- Flower and plant distribution (for example, blue orchids can only grow in swamps)
- Biome layout
- Terrain shape (mountains aren't higher or lower)
- Biome grass color, water color, or sky color
What's the difference between this and the original?
- Various changes to trees
- Changes to the noise generation of trees and features to make them more vanilla-friendly and mod-friendly
- New features for the End, including bigger End Ships
- More features coming soon!
Images





Credits & License
This mod/datapack was originally created by Sunna.
It was edited and ported to Forge by myself. I plan to develop this biome overhaul mod in a different direction, which is why I am redistributing this modified version of the project.
License: MIT. See the "License" section for more information.
Original Datapack: https://modrinth.com/datapack/arboria
Project description from CurseForge.
Pick your setup
Arboria: Resurrected by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Arboria: Resurrected versions and loaders
Arboria-1.0.0-fabric.jar
12 Oct 2026
Arboria-1.0.0-neoforge.jar
12 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.
