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CurseForge · Minecraft mod

TerrainForged

Realistic world generation for Fabric and Forge 1.21.11, 26.1, 26.1.2: huge continents, mountain ranges, eroded valleys, winding rivers, lakes and climate-driven biomes. Based on ReTerraForged/TerraForged.

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Quick answer

Which TerrainForged release should I use?

Updated 2 days ago
beta file TerrainForged | 26.2 | 0.1.0
Game version 26.2
Loader Fabric

TerrainForged | 26.2 | 0.1.0 targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is TerrainForged required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does TerrainForged | 26.2 | 0.1.0 need?

TerrainForged | 26.2 | 0.1.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add TerrainForged without breaking your instance.

Built for TerrainForged | 26.2 | 0.1.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use TerrainForged | 26.2 | 0.1.0. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside TerrainForged | 26.2 | 0.1.0. It opens that exact file at the source.

About this project

What does TerrainForged add?

TerrainForged

Realistic, geographically coherent world generation for Minecraft 1.21.11 - 26.1.2 — Fabric and Forge.

TerrainForged brings the classic TerraForged look to modern Minecraft. It is a derivative of
ReTerraForged (the continuation of TerraForged), both open source under the MIT License.
Their terrain algorithms were ported to 1.21.11 and extended with new features (listed below).

Credits and original projects

ReTerraForged by racoonman2 — MIT License — https://github.com/racoonman2/reterraforged

TerraForged by dags (TerraForged team) — MIT License — https://github.com/TerraForged/TerraForged

TerrainForged is an independent project and is not affiliated with or endorsed by TerraForged or ReTerraForged.

How TerrainForged differs from the originals

Runs on Minecraft 1.21.11 for both Fabric and Forge from one shared code base.
ReTerraForged's last releases are for 1.20.x, and TerraForged's are for older versions.

New loader-independent engine: the ReTerraForged generator was ported into a standalone engine and plugged into
vanilla 1.21.11's world generation, so vanilla caves, aquifers, ores, structures and biomes keep working.

New default preset "TerrainForged": taller mountains, more hills and highlands, more rivers and lakes.
ReTerraForged's presets (Default, Beautiful, Huge Biomes, Lite, Vanilla-ish) are still included.

New Customize screen: sliders for every setting, presets you can save and delete, and a live map preview with
Relief / Climate / Contour views, zoom, drag and a position read-out.

Choose your spawn point on the preview map, or press Random to get a spot on land near a river.

Tall world type (optional): "TerrainForged (Tall 2048)" with mountains up to around 900 blocks.

Faster chunk generation: terrain tiles are generated on several CPU cores.

Features

Continents and oceans: large landmasses separated by real oceans, with coasts, beaches and islands.

Mountain ranges: long connected chains with snowy peaks, plus volcanoes.

Varied terrain regions: plains, steppe, hills, dales, plateaus, badlands and torridonian highlands, blended smoothly.

Rivers, lakes and wetlands: branching river networks winding through valleys, lakes, and swamps along rivers.

Erosion: simulated rainfall carves gullies and smooths slopes.

Natural surfaces: bare rock on steep cliffs, gravel scree, and snow that slides off slopes too steep to hold it.

Climate-driven biomes: temperature and moisture choose vanilla biomes, so biome mods that extend the overworld should work.

Vanilla caves, ores, structures, villages and mobs all keep working.

How to use

Create World → More → World Type → TerrainForged (optionally Customize).
Dedicated server: set level-type=terrainforged:terrainforged in server.properties before the world is created.

Requirements

Fabric: Fabric Loader 0.19.5+ and Fabric API

Forge: Forge 61.2+ for 1.21.11

Install on the server, or in single player. Installing on clients too is recommended (needed for the Customize screen).

Notes

Beta: please report bugs and performance issues.

Settings are saved into each world, so changing the config never alters existing worlds.

Start a new world after updating between major versions.

License

TerrainForged is released under the MIT License. Made by Freak4U.

Project description from CurseForge.

Pick your setup

TerrainForged by Minecraft version and loader

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10 available setups

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Recent files

TerrainForged versions and loaders

10 of 10 releases match

Looking for an older file? The official CurseForge project page is in Resources.