CurseForge · Minecraft mod
Minepathy-NEO
This is a down port and api port of Minepathy
Quick answer
Which Minepathy-NEO release should I use?
minepathy-neoforge-1.1.9.jar targets 1.21.1. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Minepathy-NEO required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does minepathy-neoforge-1.1.9.jar need?
minepathy-neoforge-1.1.9.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Minepathy-NEO without breaking your instance.
Built for minepathy-neoforge-1.1.9.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use minepathy-neoforge-1.1.9.jar. It targets 1.21.1; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside minepathy-neoforge-1.1.9.jar. It opens that exact file at the source.
About this project
What does Minepathy-NEO add?
Infect your world with procedurally generated diseases!
Minepathy introduces a new danger to your game in the form of procedurally generated diseases! Contract, mutate, or spread diseases!
Some mobs now have a chance to spawn as a vector of disease. A small percent of humanoid hostile mobs will spawn carrying a disease and wearing hazmat suits, and an even smaller percent of animal mobs will spawn carrying a disease with no visual indicator.
The hazmat suit can be optained by killing a humanoid mob wearing one, though it will likely be torn. It can be repaired by crafting it with string. When wearing a hazmat suit, the player cannot contract or spread diseases.
When a disease is generated, it randomly selects effects, stats, a name, appearance, and its transmission mode:
- Contact: spreads from interactions between players and onto blocks that players interact with.
- Airborne: spreads from close proximity
- Foodborne: spreads to food items
When you contract a disease, you can see the effects in your inventory, but not the name, stats, or transmission mode. To see this info, sample yourself, another mob or player, or a block with a swab, smear it onto a glass pane or a culture plate, and view it under a microscope.
You'll see that diseases have 4 stats:
- Strength: when you contract a disease it has 10 "health" which decreases every 30 seconds until it reaches 0 and you recover. There is a strength% chance that this health does not decrease.
- Transmissibility: chance that the disease spreads, depending on its transmission mode
- Stability: Similar to strength, except this is for how long the disease lasts on mobs and on blocks for contact diseases.
- Latency: When a disease is first contracted, there is an asymptomatic period at first. Every 30 seconds, there is a latency% chance that this period continues.
Lastly, there's a handful of other features in this mod, like: syringes for spreading diseases, a thermometer item for detecting diseases on yourself or other players and mobs, and disease mutating by using potions on a sample in a culture plate!
disclamer i didnt make it i just made the port and inbuilt the apis
https://modrinth.com/mod/minepathy please support EightSidedSquare
and Luxintrus
Project description from CurseForge.
Pick your setup
Minepathy-NEO by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Minepathy-NEO versions and loaders
minepathy-neoforge-1.1.9.jar
18 Oct 2026
minepathy-serverandapi1.1.1.jar
16 Oct 2026
minepathy-1.1.1.jar
minepathy-e-1.1.1.jar
16 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.