CurseForge · Minecraft mod
Unbound
Space mod with own lore and mechanics.
Quick answer
Which Unbound release should I use?
Unbound 0.14.1 (NeoForge 1.21.1) targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Unbound required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Unbound 0.14.1 (NeoForge 1.21.1) need?
Unbound 0.14.1 (NeoForge 1.21.1). Change the file and its required mods may change too.
Install GeckoLib first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Unbound without breaking your instance.
Built for Unbound 0.14.1 (NeoForge 1.21.1). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Unbound 0.14.1 (NeoForge 1.21.1). It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install GeckoLib first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Unbound 0.14.1 (NeoForge 1.21.1). It opens that exact file at the source.
About this project
What does Unbound add?

It starts with a small refractor on a hill and a clear night. Where it ends, no telescope will show you.
A space journey for Minecraft. Find the planets in a real night sky, build a rocket, land on twenty-six worlds built from scratch, fly your own ship beyond the Solar System, and learn who placed the ancient gates on every world at once.
⚠️ Beta. Unbound is still in active development: expect rough edges, balance changes and the occasional bug. Ideas and bug reports are very welcome in the issue tracker.
▶ Watch the trailer on YouTube (click the picture above)

The Sky Is Your Map

There is no telescope menu: the world's own sky is the instrument, so a hill blocks it and an observatory dome doesn't. Trace Orion and nine more constellations, catch falling stars for stardust, and focus a wandering light until it becomes Mars. The fourth telescope, the graviscope, shows a black hole bending starlight.

Twenty-Six Worlds

On the Moon, Earth hangs in a black sky. Mars has blue sunsets and dust storms, Saturn's rings cross the sky, and on Jupiter you walk on the clouds. A riftscope in the End and a magmascope in the Nether find eight more: crystal mountains, a world-sized eye, a sea of molten gold. Each has its own gravity, climate, weather, events and creatures.

Your Own Ship

A rocket gets you there, a ship lets you stay. Pick one of sixteen hulls, fit modules and take the cockpit. Skim a world like a plane, climb until planets become spheres, jump between them, mine belts and comets, salvage wrecks, fight off raiders or tow home a downed friend.

Peoples and Stations

Sixteen peoples bring their own crafts, trades, conversations and nearly three hundred tasks. Dock at their stations, from a stone disc over the Moon to a bronze wheel in Saturn's rings, take orders, earn trust, and later raise your own station on a beam of light.

Dungeons and Bosses

Every major world hides a multi-floor dungeon with puzzles, traps and an altar at the bottom. An offering summons its master with a cinematic entrance and phases to learn: forty-two masters and guardians, whose trophies become weapons, armor and artifacts.

Between the Stars

An interstellar drive takes your ship out of the Solar System: to the dust pillars of the Orion Nursery, the golden swarm around Tabby's Star, the pulsar beam of the Crab Nebula and the time well of Cygnus X-1, where your minutes are your station's hours.

The Ringwrights

Every world has a gate ring older than anything around it; wake one and a pillar of light hits the ground. Learn the Ringwrights' script sign by sign, open doors that answer only to words, pass sixteen niche trials for sixteen tablets. What they say, you'll read yourself.

Also inside
- Where the roads go. The stars are one road of three. Behind the End, a spindle keel pierces the fabric between worlds to its underside, the Underweave; under the Nether, a crucible jacket carries a ship through mantle and core, past an ocean of molten iron. See all three through to build the Wayfarer, the gate builders' own ship.
- A base that runs on light. Machines come in four marks with their own models and pass energy as beams of light. Pipes carry fuel and coolant; pneumatic mail, a storage network, an autocrafter, lifts and a drone do the chores. Your spacesuit takes a module against each danger: no air, heat, acid clouds.
- Real science under the fantasy. Match the lines of an ore, a creature part or a star against the Balmer series or the sodium doublet to learn what it is and what it makes. Tune a seven-by-seven radio dish for signals on their schedule. The sky keeps a calendar of twenty-six anomalies, from a supernova to Planet Nine.
What makes it different
- Its own look. Hand-drawn textures and models, custom particles, light and post-effects; low, medium and high presets.
- Made for servers. Progress lives on the server, per player: crew one ship, log out mid-flight, find your seat waiting. Tested on dedicated Fabric and NeoForge servers; 0.06–0.6 ms of mod tick per world at rest.
- Plays well with others. JEI, REI, Jade, Sodium, Iris (simpler effects under shader packs), Trinkets Updated, Curios, Team Reborn and NeoForge energy,
c:tags, AppleSkin, Xaero's maps, JourneyMap, Distant Horizons. - A journal that leads the way. 391 stages that show the next step, never the whole answer. English and Russian.

- Minecraft 26.3, Java 25. One jar per loader; a server and its players need the same one.
- Fabric: Fabric Loader 0.19.5+, Fabric API, GeckoLib 5.5.7+
- NeoForge: NeoForge 26.3 (beta builds for now), GeckoLib for NeoForge
- Optional: JEI or REI, Jade, Sodium, Iris, Trinkets Updated (artifact slots); Mod Menu on Fabric; Curios 17.0.0-beta.3+ on NeoForge
Project description from CurseForge.
Pick your setup
Unbound by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
2 loader builds1.21.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Unbound versions and loaders
Unbound 0.14.1 (NeoForge 1.21.1)
unbound-neoforge-1.21.1-0.14.1.jar
4 Nov 2026
Unbound 0.14.1 (Fabric 1.21.1)
unbound-fabric-1.21.1-0.14.1.jar
4 Nov 2026
Unbound 0.14.0 (NeoForge 26.3)
unbound-neoforge-26.3-0.14.0.jar
1 Nov 2026
Unbound 0.14.0 (Fabric 26.3)
unbound-fabric-26.3-0.14.0.jar
1 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.
