CurseForge · Minecraft mod
Create: Barrierworks
Rotation-powered energy shields and barrier walls for Create - stop cannon fire, airships and intruders.
Quick answer
Which Create: Barrierworks release should I use?
Create: Barrierworks schildgenerator-0.1.2.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Create: Barrierworks required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create: Barrierworks schildgenerator-0.1.2.jar need?
schildgenerator-0.1.2.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Create: Barrierworks without breaking your instance.
Built for Create: Barrierworks schildgenerator-0.1.2.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use schildgenerator-0.1.2.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside schildgenerator-0.1.2.jar. It opens that exact file at the source.
About this project
What does Create: Barrierworks add?
Link a few generators into a ring, give them rotation and a redstone signal, and an energy dome rises over your base. Arrows, fireballs and even Create Big Cannons shells stop dead at the wall.
What's there?
- Shield Generator – links into a ring and projects walls with a roof. More RPM, taller shield. Blocks almost every projectile, including Create Big Cannons.
- Shield HP = your free stress. Every hit adds load – too much at once and the shield collapses.
- Barrier Generator – a solid wall of hard light that stops players, mobs, airships and trains. Choose who may pass.
- Barrier Gate – opens a passage in your barrier on a redstone signal.
- Shield Terminal – PIN-protected access lists and remote control for your ring.
- Transponder – your airship flies through your own barriers.
- EMP Shell & Breach Fuze (with Create Big Cannons) – knock out a shield side for a siege.
- Display Link support, a redstone alarm, Goggle info, dyeable rings, full Ponder tutorials and advancements.
Configuration
⚙️ Almost everything is configurable – stress cost, HP, damage per projectile, height, ring size, barrier, EMP, sounds and more. Too strong, too weak or too expensive for your server? Check serverconfig/schildgenerator-server.toml in your world folder first.
Requirements
- Create 6.0+ (required)
- Create Big Cannons – optional
- Create Aeronautics – optional
Minecraft 1.21.1 · NeoForge · needed on client and server
FAQ
Forge / Fabric / older versions? Not planned for now.
Can I use it in my modpack? Yes!
Found a bug or have an idea? Leave a comment – please include your mod and Create version.
Project description from CurseForge.
Pick your setup
Create: Barrierworks by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create: Barrierworks versions and loaders
schildgenerator-0.1.2.jar
21 Oct 2026
schildgenerator-0.1.1.jar
21 Oct 2026
schildgenerator-0.1.0.jar
21 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.