CurseForge · Minecraft mod
Active Duty
A Clock in mod to prevent admin and moderator abuse with commands
Quick answer
Which Active Duty release should I use?
Active Duty staff_active_duty-1.0.4.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Active Duty required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Active Duty staff_active_duty-1.0.4.jar need?
staff_active_duty-1.0.4.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Active Duty without breaking your instance.
Built for Active Duty staff_active_duty-1.0.4.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use staff_active_duty-1.0.4.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside staff_active_duty-1.0.4.jar. It opens that exact file at the source.
About this project
What does Active Duty add?
Staff Active Duty
Staff Active Duty is a server-side NeoForge mod that helps server owners manage staff permissions, monitor staff activity, and maintain accountability through an Active Duty system.
Staff members can enter Active Duty when performing moderation or administrative tasks, gaining temporary operator permissions for the duration of their session. When they leave duty, their temporary permissions are removed, and their configured post-duty game mode is applied.
Features
Active Duty System — Staff can enter and leave duty using commands.
Temporary Operator Permissions — Grant staff operator permissions while they are on duty.
Staff Whitelist — Configure which players are authorized to use the system.
Automatic Duty Timeout — Set a maximum duty duration, or configure unlimited duty time.
Disconnect Handling — Automatically end Active Duty when a staff member disconnects, enabled by default.
Configurable Game Mode — Choose the game mode staff return to after leaving duty.
Staff Prefix — Display a configurable Active Staff prefix in chat, the player list, and above players' heads.
Discord Webhook Logging — Send duty activity and command logs to Discord.
Command Logging — Track commands used during Active Duty sessions.
Duty Announcements — Notify the server when staff enter or leave duty.
Audit Logs — Keep records of commands made during duty through a Discord webhook
Commands:
/ActiveDuty (Reason/Status/Cancel/leave)
Status tells you the reason you went on Active Duty and how much time is left until the expiration time.
Leave leaves Active Duty once you're ready
/StaffDuty Reload - reloads the Config file
Project description from CurseForge.
Pick your setup
Active Duty by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Active Duty versions and loaders
staff_active_duty-1.0.4.jar
22 Oct 2026
staff_active_duty-1.0.3.jar
22 Oct 2026
staff_active_duty-1.0.2.jar
21 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.