CurseForge · Minecraft mod
InGameInfo-Reloaded
Enhancing in-game HUD functionality
Quick answer
Which InGameInfo-Reloaded release should I use?
InGameInfo-Reloaded ingameinforeloaded-2.9.2.105-mc1.21.1-neoforge.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is InGameInfo-Reloaded required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does InGameInfo-Reloaded ingameinforeloaded-2.9.2.105-mc1.21.1-neoforge.jar need?
ingameinforeloaded-2.9.2.105-mc1.21.1-neoforge.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add InGameInfo-Reloaded without breaking your instance.
Built for InGameInfo-Reloaded ingameinforeloaded-2.9.2.105-mc1.21.1-neoforge.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use ingameinforeloaded-2.9.2.105-mc1.21.1-neoforge.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside ingameinforeloaded-2.9.2.105-mc1.21.1-neoforge.jar. It opens that exact file at the source.
About this project
What does InGameInfo-Reloaded add?
InGameInfoXML (Reloaded)
A fully customizable, data-driven HUD for Minecraft 1.20.1, 1.21.1 and 26.1.2.
InGameInfoXML adds an information overlay that you design yourself. Write the lines you want in XML, JSON or TXT. Each line can mix plain text, color codes, live game values, item icons, potion effects, armor durability and values supplied by other mods.
The overlay supports nine screen alignments and a scale from 0.5x to 2x, and the layout can be edited in game:
<config>
<lines at="topleft">
<line><str>HP: {health}/{maxhealth}</str></line>
<line><str>Biome: {biome}</str></line>
<line><str>Position: {{ round(x, 1) }}, {{ round(z, 1) }}</str></line>
</lines>
</config>
Features
- Visual HUD editor. Press
F9(or run/igi editor) to add, remove and reorder lines, insert tags, switch alignment and adjust X / Y offsets. A Panel button moves the editor between the bottom and top edges. - Tag browser and debug inspector.
/igi taglistopens the searchable tag list.F8(or/igi debug) opens an inspector that shows every registered tag and its current value by category; clicking a tag copies<tag>. - Expressions.
{{ ... }}evaluates arithmetic, parentheses and functions such asround,min,max,abs,floor,ceilandformat, so a line can contain a small calculation. - Mod integration. Optional tags for Applied Energistics 2, Ars Nouveau, Botania (1.20.1), Cobblemon, Cold Sweat, Create, Curios, Goety, Iron's Spells 'n Spellbooks, Mekanism, Paragliders, Serene Seasons, Thirst Was Taken, Tinkers' Construct (1.20.1), Tough As Nails and Vampirism, plus built-in Forge / NeoForge energy tags for the held item.
- 1.12.2 compatibility. The XML, JSON and TXT formats, the
{tag}syntax, the nine alignments and the scale setting are retained; a 1.12.2 HUD file that only uses supported tags loads as-is. The config file is now a TOML file with an in-game config screen, and the HUD definition lives inconfig/InGameInfo.xml. - Nine languages. English, Japanese, German, French, Norwegian, Polish, Russian, Simplified Chinese and Traditional Chinese.
Supported versions
| Minecraft | Loader | Java |
|---|---|---|
| 1.20.1 | Forge 47.4.28 | 17 |
| 1.21.1 | NeoForge 21.1.264 | 21 |
| 26.1.2 | NeoForge 26.1.2.122 | 25 |
The mod is client-side only; install it on clients.
License
This project is licensed under the MIT License.
Credits
- Original InGameInfoXML for Minecraft 1.12.2: Lunatrius
- Earlier InGameInfo work: DaftPVF, bspkrs
- 1.20.1 Forge fork used as a starting point: DF11ZomGraves
- 1.20.1 / 1.21.1 / 26.1.2 port and maintenance: code-onigiri
Links
- Source and issue tracker: https://github.com/code-onigiri/InGameInfo-reloaded
- Documentation: https://github.com/code-onigiri/InGameInfo-reloaded/tree/master/docs
- License: https://github.com/code-onigiri/InGameInfo-reloaded/blob/master/LICENSE
Project description from CurseForge.
Pick your setup
InGameInfo-Reloaded by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
InGameInfo-Reloaded versions and loaders
ingameinforeloaded-2.9.2.105-mc1.21.1-neoforge.jar
8 Nov 2026
ingameinforeloaded-2.9.2.105-mc1.20.1-forge.jar
8 Nov 2026
ingameinforeloaded-2.9.2.105-mc26.1.2-neoforge.jar
8 Nov 2026
ingameinforeloaded-2.9.2.104-mc26.1.2-neoforge.jar
24 Oct 2026
ingameinforeloaded-2.9.2.104-mc1.21.1-neoforge.jar
24 Oct 2026
ingameinforeloaded-2.9.2.104-mc1.20.1-forge.jar
24 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.