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magical mobs project artwork

CurseForge · Minecraft mod

magical mobs

magical mobs expands Iron’s Spells ’n Spellbooks with spellcasting enemies and more fiendish foes!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which magical mobs release should I use?

Updated 7 days ago
beta file Magical mobs 1.1
Game version 1.21.1
Loader NeoForge

Magical mobs 1.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 6 required mods have matching files.

Where it goes

Is magical mobs required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Magical mobs 1.1 need?

Magical mobs 1.1. Change the file and its required mods may change too.

All 6 required mods have matching files

Install Ace's Spell Utils, Iron's Spells 'n Spellbooks, playerAnimator, Iron's Lib and 2 more first. We found matching files for this game-version and loader setup. 6 come through another mod in the chain.

1 listed on this file 6 pulled in by those mods
Ace's Spell Utils Needed by Magical mobs 1.1
required
Matching file found Matched file: aces_spell_utils-1.2.7.5-1.21.1.jar
playerAnimator Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: player-animation-lib-forge-2.0.4+1.21.1.jar
Iron's Lib Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: irons_lib-1.21.1-2.3.0
GeckoLib Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: NeoForge 1.21.1 4.9.3
Curios API Needed by Iron's Spells 'n Spellbooks
pulled in
Matching file found Matched file: curios-neoforge-9.5.1+1.21.1.jar
bendy-lib Needed by playerAnimator
pulled in
No matching file

6 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add magical mobs without breaking your instance.

Built for Magical mobs 1.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Magical mobs 1.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Ace's Spell Utils, Iron's Spells 'n Spellbooks, playerAnimator, Iron's Lib and 2 more first. We found matching files for this game-version and loader setup. 6 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Magical mobs 1.1. It opens that exact file at the source.

About this project

What does magical mobs add?

Magical Mobs

The world has learned magic. Now your enemies have, too.

Magical Mobs expands Iron's Spells 'n Spellbooks with hostile spellcasters, dangerous magical creatures, evolving threats, and encounters that make the world feel less predictable.

✦ Spellcasting Enemies

Face hostile mobs that wield magic, choose spells, and bring new challenges to combat.

⚔️ Evolving Threats

Encounter rare Ruinborn enemies that grow more dangerous through combat, rewarding caution when a fight starts going badly.

🐉 Magical Diversity

Discover distinct magical creatures, combat behaviors, and encounters designed to give different enemies their own identity.

☠️ Dangerous Encounters

Prepare for fights where enemy abilities, spell choices, and rivalries can change how you approach combat.

🧪 Early Beta — Help Shape the Mod

Magical Mobs is in beta. If you encounter a bug, have a balance suggestion, or want to propose a new feature, please leave constructive feedback so the project can improve with the community.

Requirements: Minecraft 1.21.1, NeoForge, and compatible versions of Iron's Spells 'n Spellbooks and the dependencies listed when loading in for the first time

Check the listed file version and dependency requirements before installing.

Project description from CurseForge.

Pick your setup

magical mobs by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

magical mobs versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.