CurseForge · Minecraft mod
Root Golem
A golem made from rooted dirt that plants saplings for you.
Quick answer
Which Root Golem release should I use?
Root Golem rootgolem-1.5.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Root Golem required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Root Golem rootgolem-1.5.0.jar need?
rootgolem-1.5.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Root Golem without breaking your instance.
Built for Root Golem rootgolem-1.5.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use rootgolem-1.5.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside rootgolem-1.5.0.jar. It opens that exact file at the source.
About this project
What does Root Golem add?
This was made at a friend's request.
This is a very small mod that adds a Root Golem.
It's exactly what it sounds like. It's a golem made from rooted dirt, the same way that an Iron Golem is made from iron blocks.
Behaviorally, however, they're very different. Rather than combat, Root Golems are tools for re-forestation.
They have an inventory of their own in which they can hold saplings, which they will plant within a custom boundary that you set using Boundary Markers (this includes modded saplings). The boundary markers connect to each other in sequence, up to 64 blocks away, and when at least three are placed down and connected, they can be connected back to the first one to create a closed boundary. Boundary area borders are only visible while holding a boundary marker.
A Root Golem made inside this boundary will automatically plant any saplings given, and it will pick up any dropped saplings and plant them, too. Default spacing for the planted saplings is 8 blocks, but it can be changed on a per-area basis by right-clicking one of the boundary markers of the area with a stick. They also won't plant any saplings within 2 spaces of a Path, so big trees won't cover the path when grown.
A boundary area can be expanded by using a boundary marker on one that's already part of a boundary. This will turn the connected boundary line white, and placing the held marker will replace the white line, connecting it to the two markers the line was connected to.
This mod's code was primarily written by Claude, and checked over by human eyes.
Project description from CurseForge.
Pick your setup
Root Golem by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Root Golem versions and loaders
rootgolem-1.5.0.jar
13 Nov 2026
rootgolem-1.4.1.jar
28 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.