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Crystal Nucleus Gamble project artwork

CurseForge · Minecraft mod

Crystal Nucleus Gamble

A CS:GO-style case opening for your Crystal Nucleus runs on Hypixel SkyBlock. This project is in no way affiliated with, endorsed by, or connected to SkyOcean or its developers. It only uses SkyOcean as a dependency. Also this project is 100% slopped

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Crystal Nucleus Gamble release should I use?

Updated today
Latest stable file CrystalNucleusGamble-1.0.2.jar
Game version 26.2
Loader Fabric

Crystal Nucleus Gamble CrystalNucleusGamble-1.0.2.jar targets 26.2 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs a matching file.

Where it goes

Is Crystal Nucleus Gamble required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Crystal Nucleus Gamble CrystalNucleusGamble-1.0.2.jar need?

CrystalNucleusGamble-1.0.2.jar. Change the file and its required mods may change too.

1 required mod needs a matching file

Install SkyOcean first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

SkyOcean Needed by Crystal Nucleus Gamble CrystalNucleusGamble-1.0.2.jar
required
No matching file

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Crystal Nucleus Gamble without breaking your instance.

Built for Crystal Nucleus Gamble CrystalNucleusGamble-1.0.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use CrystalNucleusGamble-1.0.2.jar. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install SkyOcean first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside CrystalNucleusGamble-1.0.2.jar. It opens that exact file at the source.

About this project

What does Crystal Nucleus Gamble add?

Crystal Nucleus Gamble

A CS:GO-style case opening for your Crystal Nucleus runs on Hypixel SkyBlock.

This project is in no way affiliated with, endorsed by, or connected to SkyOcean or its developers. It only uses SkyOcean as a dependency.


What it does

When you finish a Crystal Nucleus run, Hypixel posts your Crystal Nucleus Loot Bundle rewards in chat. Instead of just reading a list, you get a case opening:

  • A reel of rarity-coloured item cards spins across your screen. It ticks as each card passes the marker, slows down, and stops on your best drop. The item's name zooms in at the end.
  • The result is always your real loot. The reel only changes what flies past. The card it stops on is always the item Hypixel actually gave you.
  • Chat is hidden while it spins, so the loot message doesn't spoil the result.
  • Jackpots fly past. Divan's Alloy, Jade Dye, Quick Claw and Flawless gemstones show up while the reel is going fast, and good drops like Jaderald and Wishing Compass show up regularly.
  • Near misses. Sometimes the reel stops a few pixels short of a jackpot, or creeps over the edge of one onto your real item. How often this happens is configurable, and you can turn it off.
  • Two modes. The reel can land on your most expensive drop (by item value × amount) or your rarest drop (by the loot table).
  • Test mode. /cngamble test plays the animation with realistic fake loot, so you can try it without doing a run.

Is it safe?

The mod is built to be as harmless as possible:

  • It doesn't touch packets. Nothing is sent, read, cancelled or modified at the network level.
  • It has no mixins, so it doesn't change any of Minecraft's code.
  • Its only input is chat lines your game already shows you, read through SkyBlockAPI's chat event and never cancelled or changed.
  • Its only outputs are a screen and sounds on your own client, plus lines added to your own chat box.
  • /cngamble is a client command, so it never reaches the server.
  • No automation and no gameplay advantage. The animation only plays after the loot is already yours.

That said, Hypixel decides what is allowed on their server, and any mod is used at your own risk.

Requirements

Version
Minecraft 26.2
Fabric Loader 0.16.10 or newer
Fabric API any version for 26.2
Fabric Language Kotlin 1.13.12+kotlin.2.4.0 or newer
SkyOcean 1.18.2 or newer

SkyOcean is required because it ships the libraries this mod builds on (skyblock-api, meowdding-lib), and this mod reuses its case-opening screen effect.

Installation

  1. Install the requirements above. If you already play with SkyOcean, you have them all.
  2. Download the latest CrystalNucleusGamble-x.x.x.jar from Releases.
  3. Put it in your mods folder.
  4. Launch the game and run /cngamble test to check it works.

Commands

Command Description
/cngamble Show the current settings
/cngamble test Play the animation with fake loot
/cngamble toggle Turn the case opening on or off
/cngamble mode Switch between landing on the most expensive drop and the rarest drop
/cngamble hidechat Toggle hiding chat while the reel spins (on by default)
/cngamble time <2-30> Spin length in seconds (default 8)
/cngamble tease <0-100> How often near misses happen, in % (default 15, 0 = off)
/cngamble autoclose <0-30> Close the screen this many seconds after it stops (default 4, 0 = only with ESC)

Settings are saved in config/crystalnucleusgamble.json.

Building from source

You need JDK 25.

The build compiles against your local SkyOcean jar and the libraries packed inside it. Put the repository folder next to:

  • SkyOcean-<version>.jar
  • an unpacked copy of that jar, in a folder named SkyOcean-<version>

If your files are somewhere else or named differently, change skyocean_dir, skyocean_jar and skyocean_unpacked in gradle.properties.

gradlew build

The jar is written to build/libs/.

Credits

Again: this project is not affiliated with SkyOcean in any way. It only depends on it.

License

MIT

Project description from CurseForge.

Pick your setup

Crystal Nucleus Gamble by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Crystal Nucleus Gamble versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.