CurseForge · Minecraft mod
TFC Colonystyles
A collection of TFC-ready colony styles.
Quick answer
Which TFC Colonystyles release should I use?
TFC Colonystyles TFC Colony Styles 0.0.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 9 required mods have matching files.
Where it goes
Is TFC Colonystyles required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does TFC Colonystyles TFC Colony Styles 0.0.1 need?
TFC Colony Styles 0.0.1. Change the file and its required mods may change too.
Install Macaw's Roofs, MineColonies, Structurize, TerraFirmaCraft and 5 more first. We found matching files for this game-version and loader setup. 8 come through another mod in the chain.
8 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add TFC Colonystyles without breaking your instance.
Built for TFC Colonystyles TFC Colony Styles 0.0.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use TFC Colony Styles 0.0.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Macaw's Roofs, MineColonies, Structurize, TerraFirmaCraft and 5 more first. We found matching files for this game-version and loader setup. 8 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside TFC Colony Styles 0.0.1. It opens that exact file at the source.
About this project
What does TFC Colonystyles add?
Verdigris Foundry is a steampunk focused minecolonies style pack built for the TerraFirmaPunk Revived - ColoniesEdition modpack.
Story
Your family belonged to the great houses once, but three generations of slow decline have left you only with a name, a coat of arms and one last chance: a venture into a new land, far from home, staking everything that is left to rebuild the former legacy one more.
The Founder (levels 1–2). A village of oak log framing, wattle-and-daub and thatch raised on andesite. The only flourish is the family arms carved over the Town Hall door.
The Heir (levels 3–4). In the woods lie the records and ruins of someone else's failed ironworks, and beneath them an ore vein nobody touched. The colony grows on those borrowed bones: smelters, bloomeries and soot-stained chimneys on cut-stone foundations, a mining town in timber framing and iron.
The Grandchild (level 5). The ore wealth is turning into precision craft. Clock towers, observatories and instrument workshops with large arched glass, brass fittings, and verdigris-copper roofs are rising above the old mining town.
Interested in improving this style or want to contribute a different style, join me @Discord
Project description from CurseForge.
Pick your setup
TFC Colonystyles by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
TFC Colonystyles versions and loaders
TFC Colony Styles 0.0.1
TFCColonyStyles-0.0.1.jar
30 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.