CurseForge · Minecraft mod
SF: Shops
🛒 Block shops for Minecraft: sell items for money (CobbleDollars) or barter. Player shops and infinite-stock admin shops. Fabric and NeoForge.
Quick answer
Which SF: Shops release should I use?
SF: Shops sf_shops-neoforge-26.3-1.1.0.jar targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is SF: Shops required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does SF: Shops sf_shops-neoforge-26.3-1.1.0.jar need?
sf_shops-neoforge-26.3-1.1.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add SF: Shops without breaking your instance.
Built for SF: Shops sf_shops-neoforge-26.3-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use sf_shops-neoforge-26.3-1.1.0.jar. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside sf_shops-neoforge-26.3-1.1.0.jar. It opens that exact file at the source.
About this project
What does SF: Shops add?
🛒 Shops you can place anywhere: sell for money or swap items.
SkyFramework Shops adds two kinds of shop blocks to Minecraft 1.21.1: player shops with real stock that anyone can craft, and admin shops with infinite stock for lobbies and spawns. Every offer is paid either with money (from an economy mod, if you have one) or by bartering items.
It works with and without Cobblemon: no economy mod is required, and with none installed the shops simply use barter.
ℹ️ This is a third-party mod made by SkyFramework. It is not an official Cobblemon or CobbleDollars project.
✨ Features
- 🧑🌾 Player shops: craftable and placeable anywhere. The player who places one is the owner, and only the owner (or an admin) can open its management panel or break it.
- ♾️ Admin shops: infinite stock, not craftable (given with a command or from the creative tab). Perfect for spawn and lobby shops.
- 💰 Money or barter, per offer: pay with money (CobbleDollars and other supported economy mods) or with up to 3 different items per offer.
- 📦 Real stock: the owner fills a 54-slot stock. When an offer runs out, customers still see it but the button is locked with "Sin stock" / "Out of stock", and the owner gets a chat warning if they are online.
- 🔢 Buy several at once: pick how many purchases you want with −, + and Max, and see the total cost before paying.
- ✅ Confirm before you pay: nothing is charged until you press Confirm purchase, so you never buy by accident.
- 🗃️ Income box: what customers pay (money and bartered items) is saved in the shop even when the owner is offline. The owner collects the items and withdraws the money. The box holds 54 slots.
- 🛡️ Nothing is lost when you break a shop: the shop item keeps its offers, stock and income inside (like a shulker box) and goes straight to your inventory. Placing it again restores everything.
- 🌍 English and Spanish translations.
🎮 How to use
Owner (player shop)
- Craft a shop and place it.
- Right-click it to open the management panel.
- Create an offer with +. Put the item you want to sell in the top slot (it is a template, so it does not use up your item).
- Choose the price: money (type an amount and press Fix) or items (up to 3 template slots).
- Fill the stock: Shift + click items from your inventory to send them to the stock.
- Open the income box whenever you want to collect your earnings.
Customer
- Right-click a shop to see everything it sells.
- Press Buy on an offer, choose how many with − / + / Max, and check the total.
- Press Confirm purchase.
🛠️ Crafting recipe (player shop)
E E = emerald
PCP P = any planks, C = wooden chest, G = glass block
PGP
The recipe can be changed with a datapack (data/sf_shops/recipe/player_shop.json).
💬 Commands (permission level 2)
| Command | What it does |
|---|---|
/sf_shops give admin [players] [amount] |
Gives admin shops |
/sf_shops give player [players] [amount] |
Gives player shops |
/sf_shops reload |
Reloads the config and picks the economy mod again |
/sf_shops economy |
Shows which economy mod is being used |
Admin shops: right-click to browse, Shift + right-click with an empty hand to manage them (admins only).
⚙️ Configuration
Config file: config/sf_shops.json (same format on Fabric and NeoForge).
| Option | What it does |
|---|---|
maxOffers |
Maximum offers per shop |
moneyEnabled |
false disables paying with money completely |
economy |
auto, cobbledollars, common_economy_api, numismatic or none |
commonEconomyCurrency |
Currency id when using Common Economy API |
barterMatchComponents |
Exact barter (item + components) or item type only |
notifyOwnerOutOfStock |
Chat warning to the owner when an offer runs out |
explosionProof |
Player shops resist explosions (admin shops always do) |
purchaseCooldownTicks |
Minimum ticks between two purchases by the same player |
💱 Supported economy mods
All of them are optional and detected automatically:
- CobbleDollars (Fabric and NeoForge)
- Common Economy API (Fabric): any money mod that implements it works
- Numismatic Overhaul (NeoForge)
🔒 Safe purchases
- Everything is calculated and checked on the server. The client only asks "buy offer N, quantity Q".
- Every purchase is atomic: it either goes through completely or changes nothing.
- If the buyer's inventory is full, the purchase is blocked and nothing is dropped on the ground.
- Rapid-click protection, and shops survive restarts and chunk unloads.
- Hoppers cannot insert or extract items. Pistons never move shops, and the Wither and Ender Dragon cannot break them.
📦 Requirements
Minecraft 1.21.1 and Java 21. Install on both server and clients. Separate files for Fabric and NeoForge.
🧵 Fabric
- Fabric Loader 0.19.3+
- Fabric API
🔥 NeoForge
- NeoForge 21.1+
No other mod is required. Cobblemon and economy mods are optional.
📝 Notes
- Without an economy mod, the money option is hidden and only barter is available.
- Both versions behave the same and share the same config format.
📄 License
GPL-3.0.
Project description from CurseForge.
Pick your setup
SF: Shops by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
SF: Shops versions and loaders
sf_shops-neoforge-26.3-1.1.0.jar
14 Nov 2026
sf_shops-fabric-26.3-1.1.0.jar
14 Nov 2026
sf_shops-neoforge-1.1.0.jar
1 Nov 2026
sf_shops-fabric-1.1.0.jar
1 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.