CurseForge · Minecraft mod
AEA for Origins
Alpha's Everything addon for Origins Fabric. Everflame exclusive
Quick answer
Which AEA for Origins release should I use?
AEA for Origins aea-1.5.4+mc1.20.1.jar targets 1.20.1 with Fabric. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is AEA for Origins required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does AEA for Origins aea-1.5.4+mc1.20.1.jar need?
aea-1.5.4+mc1.20.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add AEA for Origins without breaking your instance.
Built for AEA for Origins aea-1.5.4+mc1.20.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use aea-1.5.4+mc1.20.1.jar. It targets 1.20.1 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside aea-1.5.4+mc1.20.1.jar. It opens that exact file at the source.
About this project
What does AEA for Origins add?
An Origins 1.20.1 Fabric addon that ports a few other addons into itself for usage without breaking compatibility. Made for the Everflame server.
AEA is essentially a compatibility layer which brings features from Overgrown's Origins and Apoli to work with Origins version 1.10.2 with 0 changes needing to be made to the datapacks, unlike how Overgrown's origins currently handles it. While I was doing this, I also made it compatible with Sync and fixed some bugs within that, and kept the namespace to also ensure compatibility. Origin:classes was ported into it to lower mod count and to fix another compatibility issue I ran into. You can use the documentation from each of these mods to continue to make Origins on Origins version 1.10.2 with no changes. https://www.curseforge.com/minecraft/mc-mods/o-origins https://www.curseforge.com/minecraft/mc-mods/apoli https://www.curseforge.com/minecraft/mc-mods/overgrowns-sync https://www.curseforge.com/minecraft/mc-mods/origins-classes
Project description from CurseForge.
Pick your setup
AEA for Origins by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
AEA for Origins versions and loaders
aea-1.5.4+mc1.20.1.jar
aea-1.5.4-mc1.20.1.jar
7 Nov 2026
aea-1.5.3+mc1.20.1.jar
aea-1.5.3-mc1.20.1.jar
6 Nov 2026
aea-1.3.4mc1.20.1.jar
4 Nov 2026
aea-1.3.1+mc1.20.1.jar
aea-1.3.1-mc1.20.1.jar
3 Nov 2026
aea-1.2.3+mc1.20.1.jar
aea-1.2.3-mc1.20.1.jar
3 Nov 2026
aea-1.2.0mc1.20.1.jar
2 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.