CurseForge · Minecraft mod
Runes & Ruins Quests
A clean quest book with chapters, a draggable quest tree, boss icons and translated quests, driven by one JSON file.
Quick answer
Which Runes & Ruins Quests release should I use?
Runes & Ruins Quests rrquests-1.6.0 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Runes & Ruins Quests required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Runes & Ruins Quests rrquests-1.6.0 need?
rrquests-1.6.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Runes & Ruins Quests without breaking your instance.
Built for Runes & Ruins Quests rrquests-1.6.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use rrquests-1.6.0. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside rrquests-1.6.0. It opens that exact file at the source.
About this project
What does Runes & Ruins Quests add?
Runes & Ruins Quests
A clean, modern quest book for NeoForge 1.21.1, built for the Runes & Ruins modpack and usable in any pack.
Press N to open it.
Features
- A night-sky quest book: chapters on the left with progress bars, and the quests as glowing stars on a drifting starfield, linked by lines of flowing light. Drag and zoom the tree.
- Quest window with a formatted description, task progress and rewards, plus a glowing "Claim rewards" button.
- Boss icons: a quest can show a small 3D model of any mob or boss instead of an item.
- Milestones: bigger stars with a gold rim, and text labels on the canvas to mark stages.
- Task types: have items (or item tags), hand in items (they are taken), defeat mobs (or entity tags), travel to a dimension, find a structure, visit a biome, earn an advancement (hidden ones too, so quests can follow other mods' progress), or tick a checkmark.
- Rewards: items (with components, e.g. enchanted books), experience levels, or a fixed amount of experience points.
- Repeatable quests for bounties and daily-style tasks.
- Progress counts early: kill a boss before its quest unlocks and it still counts once the quest opens.
- Per-player progress, saved with the player and synced in multiplayer.
- Toast notification when a quest is completed.
- Translations: the interface is translated into 40+ languages. Quest texts follow the game language from
config/rrquests/lang/<language>.json, falling back to another region of the same language and then to English.
For pack makers
Quests are defined in one file: config/rrquests/quests.json. Each chapter has an id, an icon, a title, optional canvas labels, and a list of quests. Each quest has:
id,x,y, optionalsize(milestones use more than 1)icon(item id) and optionalicon_entity(entity id shown as a 3D model)title,subtitle,description(text per language, e.g.{"en_us": "..."})dependencies(quest ids)tasks:{"type": "item|submit|kill|dimension|structure|biome|advancement|check", "target": "namespace:id" or "#tag", "count": 1}rewards:{"type": "item", "item": "minecraft:diamond", "count": 3},{"type": "xp", "count": 10}(levels) or{"type": "xp_points", "count": 200}(points)- optional
"repeatable": true(not for quests withitemtasks; usesubmitinstead)
Description lines support Minecraft formatting codes (§6, §l, …).
Experience levels are worth more the higher the player's level is, so for balanced rewards prefer xp_points.
To translate quest texts, copy config/rrquests/lang/en_us.json to e.g. de_de.json and translate the values.
Commands (operators)
/rrquests reload: reloadquests.jsonand resend it to all players/rrquests reset <player>: clear a player's quest progress/rrquests complete <quest>: complete a quest for yourself (handy for testing)
Requirements
- Minecraft 1.21.1, NeoForge 21.1+
- Required on both client and server.
Project description from CurseForge.
Pick your setup
Runes & Ruins Quests by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Runes & Ruins Quests versions and loaders
rrquests-1.6.0
rrquests-1.6.0.jar
7 Nov 2026
rrquests-1.2.0.jar
4 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.