CurseForge · Minecraft mod
Veilborn Core
The engine behind the Veilborn modpack: six strict magic classes, a hand-painted world type, story bosses with cutscenes, and the Sixfold Apparatus.
Quick answer
Which Veilborn Core release should I use?
Veilborn Core veilborn-2.0 release targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Veilborn Core required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Veilborn Core veilborn-2.0 release need?
veilborn-2.0 release. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Veilborn Core without breaking your instance.
Built for Veilborn Core veilborn-2.0 release. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use veilborn-2.0 release. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside veilborn-2.0 release. It opens that exact file at the source.
About this project
What does Veilborn Core add?
Veilborn Core is the custom mod at the heart of the Veilborn modpack. It turns a big magic modpack into one campaign: classes with real rules, a world drawn for the story, and boss fights staged like cutscenes.
It is built for the Veilborn modpack and is not supported on its own. Much of what it does assumes the pack's other mods, configs and quest book. If you want to play it, install the Veilborn modpack instead.
Classes
Six classes (Sorcerer, Battlemage, Arcanist, Elementalist, Occultist, Witch-Alchemist), chosen at class sigils.
Class locks: an item from another class's magic mods moves out of your hand or armor slot. It is never deleted.
Trial bosses that unlock a second class, a one-time respec, levels and caps, and six skill trees (Pufferfish's Skills).
Class ceremonies, class challenge items, and class wave trials.
World
The
veilborn:veilbornworld type: a painted 10,000-block map with fixed continents, rivers and regions, a mountain border, and a smaller Nether border to match.Story sites placed by the mod: the Sanctum, the town of Rivermeet, the Library, the Colosseum, the Hall of Trophies, boss arenas, ruins and wayside builds, plus roads that connect them, all built from generated structure templates.
The Sundered Reach region and the Breach Scar, veil seals that open for certain classes, and place names shown on entry.
Townsfolk (through Easy NPC) with homes, routines and shops.
Combat
An encounter system: ready-up, intro cutscene, phases, a finisher hold, and rewards scaled by tier.
The Oathbreaker, a custom boss with its own arena, weapon and armor.
Credit for every player who fights a boss, trophies, Colosseum seals in five tiers, and Boss Spoils.
World tiers that rise with the story, and JEI recipes revealed stage by stage.
Late game
- The Sixfold Apparatus: cross-class research with 40 techniques, research fragments, and Founder's Echoes.
- Founder's Regalia, The Ten Oaths, the Founder's Keys, and the Tomb of Exitium.
Look and feel
- Magic weather (starfall, aurora, arcane storms), a living Sanctum, a sky that changes at each stage, cast sigils, boss intros, and a light when you respawn. All of it is client-side and works with shaders.
- Guided tours of the main places (skippable), a Codex book, and found lore.
Commands
/vb class,/vb tour,/vb fx ambient off. Admin and test commands live under/vb admin(ops only).Requirements
Minecraft 1.21.1, NeoForge 21.1 or newer, GeckoLib, Curios API.
Credits
By ImCooliketht. The in-game Codex lists credits for borrowed ideas and assets.
Project description from CurseForge.
Pick your setup
Veilborn Core by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Veilborn Core versions and loaders
veilborn-2.0 release
veilborn-0.1.0.jar
13 Nov 2026
veilborn-0.1.0.jar
4 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.