CurseForge · Minecraft mod
Create: Fieldwork
Adds a Redstone Link Isolator for private wireless networks on Sable physics structures, plus schematic projection assistance.
Quick answer
Which Create: Fieldwork release should I use?
Create: Fieldwork create_fieldwork-neoforge-1.21.1-0.2.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Create: Fieldwork required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create: Fieldwork create_fieldwork-neoforge-1.21.1-0.2.0.jar need?
create_fieldwork-neoforge-1.21.1-0.2.0.jar. Change the file and its required mods may change too.
Install Create first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
2 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Create: Fieldwork without breaking your instance.
Built for Create: Fieldwork create_fieldwork-neoforge-1.21.1-0.2.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use create_fieldwork-neoforge-1.21.1-0.2.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Create first. We found matching files for this game-version and loader setup. 2 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside create_fieldwork-neoforge-1.21.1-0.2.0.jar. It opens that exact file at the source.
About this project
What does Create: Fieldwork add?
Use Cases
- Blueprint Duplication: Print identical airships or machines without manually re-keying frequency pairs on every single link.
- Multiplayer / SMP: Prevents fleet signals from cross-triggering neighboring player ships anchored nearby.
Use Cases
- Manual Construction: Keep a schematic in your offhand while placing blocks with your main hand, using the projection as a building guide.
- Build Checking: Spot incorrect blocks and supported orientation mismatches, while completed sections fade out of the projection.
Development Notes
This project was developed with the assistance of AI tools, including code generation, Gradle project setup, and test case creation.
The implementation was guided, reviewed, adjusted, and manually tested by the author to address real compatibility issues.
AI-assisted code may still have limitations, so bug reports and feedback are welcome.
Originally created for my modpack, [Traveler Echoes].
Project description from CurseForge.
Pick your setup
Create: Fieldwork by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create: Fieldwork versions and loaders
create_fieldwork-neoforge-1.21.1-0.2.0.jar
12 Nov 2026
create_fieldwork-neoforge-1.21.1-0.1.0.jar
7 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.

