CurseForge · Minecraft mod
Create: Hogtied
Use the Lasso to immobilize mobs and players! Compatible with Sable Ragdolls to hogtie/drag your friends around, RDR2 style!
Quick answer
Which Create: Hogtied release should I use?
Create: Hogtied hogtied-1.1.0.jar targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is Create: Hogtied required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Create: Hogtied hogtied-1.1.0.jar need?
hogtied-1.1.0.jar. Change the file and its required mods may change too.
Install Create Aeronautics, Sable, Create first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Create: Hogtied without breaking your instance.
Built for Create: Hogtied hogtied-1.1.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use hogtied-1.1.0.jar. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Create Aeronautics, Sable, Create first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside hogtied-1.1.0.jar. It opens that exact file at the source.
About this project
What does Create: Hogtied add?
Create: Hogtied
Ropes, hanging and an RDR2-style lasso for Create Aeronautics.
Adds the Lasso, crafted with 3 rope coupling and 1 lead.
- Throw it at a mob, player, or item to catch it. Captured mobs and players become immobilized for as long as the rope is out. (Hogtieing coming in the next update: Hogtie to drag/carry them around!)
Ropes

Tie things to rope points: Rope Connectors, Rope Winches, Create Deep Seas anchors (on moving aeronautics vehicles too), and any fence.
- Right-click a mob with a Rope Coupling or Steel Cable, then right-click a rope point (or the other way round). Anything that can take a lead works, vanilla or modded. (mob does not have to be captured with a lasso)
- Tie a mob to a ship and the ship drags it along. Rope Winches reeling out is currently broken from a bug on deep seas end.

- Bodies (with Vaskars Remains): drag a body as usual with a rope in your inventory and right-click a rope point. It stays a limp ragdoll, floats in water until the rope pulls tight, and follows its rope point wherever it goes. Untied bodies bob up to the surface, and loose ragdolls can be grabbed with sneak + empty hand.
- Cutting: right-click a rope anywhere along it, or its rope point to cut, with a wrench, shears, or a Farmer's Delight knife or Epic Fight dagger.
Hanging

Anything left dangling from a rope point above it slowly chokes. With Vaskars Remains, whoever dies that way stays hanging, as a ragdoll on the same rope, until someone cuts it down.
🤠 The Lasso

- Aim: hold right-click. The lasso stays up as long as you hold it.
- Wind up: hold left-click to spin the loop over your head. The longer you wind, the farther it flies.
- Throw: let go of left-click. Whatever is inside the loop when it lands is caught: mobs, players or dropped items. Items reel back in automatically, but mobs/players stand captured. Caught creatures can barely move and get dragged along like a lead.

- Reel in: Holding left click with slowly pull the captured mob toward you (configurable pull strength). Shift+Left click will ragdoll them, dragging them on the ground.
- Tie off: Shift+Left click while looking at a rope point (rope connectors, winches, fences, anchors from Deep Seas) to tie them to it.
Getting caught
Once you're caught, you can't attack, use items or open your inventory, and your hotbar is locked. Once you're pulled down you can:
- Spam left click to wriggle free, or
- Left-click with something sharp in hand to cut loose at once: shears, Farmer's Delight knives, Epic Fight daggers, or anything you add.
Catching players and escaping by wriggling/cutting can be switched off in the server config. Bosses and creative-mode players can't be caught.
Configuration
Everything lives in hogtied-server.toml: catching players on/off, lasso range and throw speed, clicks needed to wriggle free, how hard reeling pulls a ragdoll, how long a released captive stays down, hanging damage, and extra cutting tools. Item tags:
hogtied:tie_ropes: items that tie a rope.hogtied:removes_rope: items that take a rope off.hogtied:cuts_rope: sharp things that cut a captive free and cut ropes.hogtied:lasso_immune: mobs the lasso can't catch.
Requirements
- Required: Create, Create Aeronautics, Sable
- Optional: Vaskars Remains (bodies), Create Deep Seas (anchors), Sable Ragdolls (ragdolled captives)
- Incompatible: Create: Towed. Hogtied replaces it and includes its mob towing.
Credits
Rope towing is based on Create: Towed by JxstFeli (MIT). Built on Create, Create Aeronautics and Sable; not affiliated with any of them.
Project description from CurseForge.
Pick your setup
Create: Hogtied by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Create: Hogtied versions and loaders
hogtied-1.1.0.jar
hogtied-1.0.0.jar
15 Nov 2026
hogtied-1.0.0.jar
8 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.