Back to mods
Classic Bad Omen project artwork

CurseForge · Minecraft mod

Classic Bad Omen

Restores instant Bad Omen mechanic from older Minecraft versions. Customizable behavior.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Classic Bad Omen release should I use?

Updated today
Latest stable file classic-bad-omen-1.1.1+26.3-neoforge.jar
Game version 26.3
Loader NeoForge

Classic Bad Omen classic-bad-omen-1.1.1+26.3-neoforge.jar targets 26.3 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Classic Bad Omen required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Classic Bad Omen classic-bad-omen-1.1.1+26.3-neoforge.jar need?

classic-bad-omen-1.1.1+26.3-neoforge.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Classic Bad Omen without breaking your instance.

Built for Classic Bad Omen classic-bad-omen-1.1.1+26.3-neoforge.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use classic-bad-omen-1.1.1+26.3-neoforge.jar. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside classic-bad-omen-1.1.1+26.3-neoforge.jar. It opens that exact file at the source.

About this project

What does Classic Bad Omen add?

Classic Bad Omen

Minecraft mod that restores instant Bad Omen when a raid captain would drop an ominous bottle.

Server-side / singleplayer. No dependencies. Clients do not need the mod.

Design

The mod does not reimplement captain / raid / distance checks.

It hooks at the moment vanilla is about to spawn an ominous bottle from a Raider. That path already encodes:

  • patrol / outpost captain
  • not participating in a nearby raid
  • killed in a way that grants the bottle

Then:

  1. Roll bad_omen_probability
  2. On success, apply Bad Omen to the beneficiary (killer / pet owner)
  3. Apply the configured bottle policy (drop_ominous_bottle)

Trial-chamber vault bottles and any non-raider source are untouched.

Config

File: config/classic-bad-omen.json (created on first launch)

{
  "enabled": true,
  "bad_omen_probability": 1.0,
  "drop_ominous_bottle": "otherwise",
  "levels": "stack",
  "duration_ticks": 120000
}
Key Values Default Meaning
enabled bool true Master switch
bad_omen_probability 0.0-1.0 1.0 Chance to apply Bad Omen
drop_ominous_bottle otherwise, always, never otherwise See bottle policy below
levels stack, drop stack stack = +1 per kill (max V); drop = same level as the bottle
duration_ticks int 120000 Effect duration (vanilla bottle = 100 minutes)

Bottle policy (drop_ominous_bottle)

Value On probability success On probability fail
otherwise Effect, no bottle Bottle only (vanilla)
always Effect + bottle Bottle only (vanilla)
never Effect, no bottle No bottle

Warning for never: Captains will no longer drop ominous bottles. This removes one of the normal ways to obtain them.
Ominous bottles are required for Trial Chambers (ominous trials / vaults). Prefer otherwise or always if players still need that source, or provide them by other means.

Levels

  • stack: pre-1.21 style: each successful kill increases Bad Omen by 1, up to level V.
  • drop: uses the amplifier vanilla rolled on the bottle (I to V).

Test command

Summon a harmless raid captain (hold an ominous banner in main hand first):

/summon pillager ~ ~ ~ {PatrolLeader:1b}
/item replace entity @n[type=pillager] armor.head from entity @s weapon.mainhand

License

Apache-2.0

Project description from CurseForge.

Pick your setup

Classic Bad Omen by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Classic Bad Omen versions and loaders

3 of 3 releases match

Looking for an older file? The official CurseForge project page is in Resources.