
Modrinth · Minecraft mod
Bonecraft: Dominion
Summoning Necromancy Mod, Faction/Colony Management, Useful workers, minions.
Quick answer
Which Bonecraft: Dominion release should I use?
Bonecraft: Dominion 2.0.0-neoforge-1.21.1 targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.
Where it goes
Is Bonecraft: Dominion required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Bonecraft: Dominion 2.0.0-neoforge-1.21.1 need?
2.0.0-neoforge-1.21.1. Change the file and its required mods may change too.
Install Geckolib first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Bonecraft: Dominion without breaking your instance.
Built for Bonecraft: Dominion 2.0.0-neoforge-1.21.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.0.0-neoforge-1.21.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Geckolib first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.0.0-neoforge-1.21.1. It opens that exact file at the source.
About this project
What does Bonecraft: Dominion add?
Bonecraft
Walk the path of a necromancer — summon minions, gather resources, corrupt villagers, and build your own dark dominion.

Bonecraft is a necromancy, summoning, and colony automation mod inspired by village-management games and designed to fit naturally into Minecraft's world.
Your summons aren't temporary combat buffs. They're persistent minions living and working within your domain.
Raise workers, construct specialized workstations, automate production, and grow a thriving necropolis alongside your journey as a necromancer.

Create Your Colony
Raise your minions and put them to work.
- Gather resources for summoning
- Raise warriors and workers
- Assign jobs and responsibilities
- Build housing and infrastructure
- Expand your growing necropolis
Your summons persist in the world and become part of the colony you build.
Specialized Workers
Not every undead servant needs to hold a sword.
Current professions include:
- 🌾 Farmer
- 🪓 Woodcutter
- 🎣 Fisher
- ⚔️ Guard
- ...with many more to come
Workers perform their tasks autonomously, helping keep your colony productive while you're building, exploring, or practicing darker forms of magic.
Corrupt Villagers
Not everyone needs to be undead to serve you.
Bonecraft introduces Corruption as a new Villager mechanic. Slowly lure villagers onto a darker path and transform them into loyal acolytes.
- Villager Corruption system
- Corruption meter
- Acolyte transformation
- New professions

Bonecraft is designed to be freindly mod to the modding environment, trying to implement general interfaces so it click into other mods too..
Tested compatibility includes:
Companion — helps prevent accidental attacks against your companions and summons.
Friendly Fire — protects owned entities from friendly-fire damage.
Create — fluids and containers are compatible with create automation.
Found a compatibility issue?
Let us know on Discord. Compatibility with the wider Minecraft modding ecosystem is something we want to keep improving.

Bonecraft is actively developed, with many systems still planned for future updates.
Upcoming additions include:
- More summon professions
- Summon evolution
- Improved combat AI
- Raids
- Unique hostile creatures
- Expanded magic and occult content
- More colony-management mechanics

Found a bug? Have an idea? Built something horrifyingly efficient?
Join the community and share your suggestions, bug reports, screenshots, and Bonecraft colonies on Discord.
If you enjoy Bonecraft and want to support its development, even a small tip is greatly appreciated. <3
Build. Automate. Thrive.
Welcome to Bonecraft.
Project description from Modrinth.
Pick your setup
Bonecraft: Dominion by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader build1.21.1
2 loader builds1.20.6
1 loader buildShowing the newest 12 of 17 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Bonecraft: Dominion versions and loaders
2.0.0-neoforge-1.21.1
bonecraft-2.0.0-neoforge-1.21.1.jar
11 Nov 2026
2.0.0-fabric-1.21.11
bonecraft-2.0.0-fabric-1.21.11.jar
11 Nov 2026
2.0.0-fabric-1.21.10
bonecraft-2.0.0-fabric-1.21.10.jar
11 Nov 2026
2.0.0-fabric-1.21.8
bonecraft-2.0.0-fabric-1.21.8.jar
11 Nov 2026
2.0.0-fabric-1.21.7
bonecraft-2.0.0-fabric-1.21.7.jar
11 Nov 2026
2.0.0-fabric-1.21.6
bonecraft-2.0.0-fabric-1.21.6.jar
11 Nov 2026
2.0.0-fabric-1.21.5
bonecraft-2.0.0-fabric-1.21.5.jar
11 Nov 2026
2.0.0-fabric-1.21.4
bonecraft-2.0.0-fabric-1.21.4.jar
11 Nov 2026
2.0.0-fabric-1.21.3
bonecraft-2.0.0-fabric-1.21.3.jar
11 Nov 2026
2.0.0-fabric-1.21.1
bonecraft-2.0.0-fabric-1.21.1.jar
11 Nov 2026
2.0.0-fabric-1.20.1
bonecraft-2.0.0-fabric-1.20.1.jar
11 Nov 2026
1.3.0
bonecraft-1.3.0-neoforge-1.21.1.jar
5 Sept 2026
Looking for an older file? The official Modrinth project page is in Resources.