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Build A Green Guy! project artwork

CurseForge · Minecraft mod

Build A Green Guy!

Tired of having to trap a stupid zombie villager, in order to get that achievement will now you don't have to!

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Build A Green Guy! release should I use?

Updated today
Latest stable file BuildAGreenGuyFIXEDIMPORTANT.jar
Game version 1.12.2
Loader Forge

Build A Green Guy! BuildAGreenGuyFIXEDIMPORTANT.jar targets 1.12.2 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Build A Green Guy! required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Build A Green Guy! BuildAGreenGuyFIXEDIMPORTANT.jar need?

BuildAGreenGuyFIXEDIMPORTANT.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

2 listed on this file 20 pulled in by those mods
Build A Wandering Guy! Optional for Build A Green Guy! BuildAGreenGuyFIXEDIMPORTANT.jar
optional
Matching file found Matched file: BuildAWanderingGuyPNGfix.jar
Build A Guy! Optional for Build A Green Guy! BuildAGreenGuyFIXEDIMPORTANT.jar
optional
Matching file found Matched file: BuildAGuy.jar
Wandering Traders Backport Needed by Build A Wandering Guy!
pulled in
Matching file found Matched file: Traders-Backport-1.12.2-1.0.2.jar
Future MC Needed by Build A Guy!
pulled in
Matching file found Matched file: Future MC 0.2.21
Raids Backport Needed by Wandering Traders Backport
pulled in
Matching file found Matched file: Raids-Backport-1.12.2-1.1.5b.jar
Oceanic Expanse Needed by Wandering Traders Backport
pulled in
Matching file found Matched file: Oceanic Expanse 1.2.3
Atlas Lib Needed by Wandering Traders Backport
pulled in
Matching file found Matched file: Atlas-Lib-1.12.2-1.1.11.jar
Backport Core Needed by Village & Pillage Backport
pulled in
Matching file found Matched file: BackportCore-1.2.0.jar
Deeper Depths Needed by Raids Backport
pulled in
Matching file found Matched file: Deeper-Depths-1.12.2-1.1.2a.jar
TekTopia Needed by Raids Backport
pulled in
Matching file found Matched file: tektopia-1.1.0.jar
Tinkers Construct Needed by Raids Backport
pulled in
Matching file found Matched file: TConstruct-1.12.2-2.13.0.183.jar
Game Stages Needed by Raids Backport
pulled in
Matching file found Matched file: GameStages-1.12.2-2.0.123.jar
Crossbow​ Needed by Raids Backport
pulled in
Matching file found Matched file: Crossbow-v1.2.0-mc1.12.2.jar
Spartan Weaponry Needed by Raids Backport
pulled in
Matching file found Matched file: SpartanWeaponry-1.12.2-1.6.1.jar
Crossbows Backport Needed by Raids Backport
pulled in
Matching file found Matched file: Crossbows-Backport-1.12.2-1.1.1.jar
GeckoLib Needed by Unseen's Dungeon Additions
pulled in
Matching file found Matched file: geckolib-forge-1.12.2-3.0.31.jar
Baubles Needed by Unseen's Dungeon Additions
pulled in
No matching file
Unseen's Nether Backport Needed by Unseen's Dungeon Additions
pulled in
Matching file found Matched file: Unseens Nether Backport - 0.9
MixinBooter Needed by Unseen's Dungeon Additions
pulled in
Matching file found Matched file: 000mixinbooter-12.3.jar
MixinBootstrap Needed by Oceanic Expanse
pulled in
Matching file found Matched file: MixinBootstrap-1.1.0.jar

20 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Build A Green Guy! without breaking your instance.

Built for Build A Green Guy! BuildAGreenGuyFIXEDIMPORTANT.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use BuildAGreenGuyFIXEDIMPORTANT.jar. It targets 1.12.2 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside BuildAGreenGuyFIXEDIMPORTANT.jar. It opens that exact file at the source.

About this project

What does Build A Green Guy! add?

OK im starting to get the idea of my new modding series called "Build Some people" basically every so often when i get a chance il amke it so you can be able to craft a spawn egg for a certain type of villager similarity to help save time for people while maiking it still hard to do somewhat, so what i was thinking, ive done the normal villager and now ive done a wandering villager/trader, so what could i do next, then it came to me with a obvious idea, a zombie villager, heck im sure someone has made a mod for it, but no, the most smiilar mod there is, happens to be this "Flexible zombie cure" where you can adjust the time and such but you cant craft it, and it sucks waiting for one fo these to spawn and when one does your so unprepared you just trap it in a hole and hope to get a weakness potion well now you dont have to worry, and sinc eits a vanilla mob, no mods required, simple plug craft and play,

Pretty self-explanatory; I'll have an image of the crafting recipe in the gallery. Also, give any ideas in comments with a catchy nickname for the next one I should make, and I might do it. I already have a few ideas in mind, and don't worry about it only being a vanilla mob; you can choose any mob from any mod, but it has to be a type of mob that has that funny Squidward villager nose. Besides that, it can be any mob. I'm already starting to work on one for the Pillagerer mod backport.

If I haven't uploaded the crafting recipe to the gallery yet, just read the spoiler

6 rotten flesh, aka 3 on both sides, and in the middle row, top is bread, middle is emerald block, bottom is one bone

Q & A:

Q: Why did I make this?

A: Because I want to try and maybe continue this into a series or combine them all when I'm eventually done :)

Q: Will you ever get the placement against the side of blocks fixed?

A: HA, I wish.... seriously, I wish it worked; MCreator sucks ahh.

Q: Do you hate the rare spawning rule, and when you do find them, those times you're extremely unprepared, and when you do get it captured and get a potion and come back just for it to be gone, even though you gave it a name tag and trapped it?

A: YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!%$#&*()#@&*(**/*-}}{+<>";.`~>;

Project description from CurseForge.

Pick your setup

Build A Green Guy! by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

1 available setups

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Recent files

Build A Green Guy! versions and loaders

2 of 2 releases match

Looking for an older file? The official CurseForge project page is in Resources.