CurseForge · Minecraft mod
TNT Overdrive
60 craftable TNT blocks with huge staged blasts, mining tools, builders, creatures and magical effects.
Quick answer
Which TNT Overdrive release should I use?
TNT Overdrive 2.1.0 - Total Mayhem (NeoForge 1.21.1) targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is TNT Overdrive required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does TNT Overdrive 2.1.0 - Total Mayhem (NeoForge 1.21.1) need?
TNT Overdrive 2.1.0 - Total Mayhem (NeoForge 1.21.1). Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add TNT Overdrive without breaking your instance.
Built for TNT Overdrive 2.1.0 - Total Mayhem (NeoForge 1.21.1). Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use TNT Overdrive 2.1.0 - Total Mayhem (NeoForge 1.21.1). It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside TNT Overdrive 2.1.0 - Total Mayhem (NeoForge 1.21.1). It opens that exact file at the source.
About this project
What does TNT Overdrive add?
TNT Overdrive adds 81 craftable TNT types with original Minecraft-style pixel art: colossal staged blasts, shaped explosions, mining and collection effects, builders, creatures, and elemental and magical TNT.
TOTAL MAYHEM Choose from twelve power tiers: 5x, 10x, 100x, 200x, 500x, 1,000x, 2,000x, 3,000x, 5,000x, 10,000x, 25,000x, and 50,000x. These names describe nominal power tiers, not a radius multiplier.
Carve paths with Earthsplitter, Ring, Cross, Spiral, and Wallbreaker TNT. Change the terrain with Volcano, Tsunami, Earthquake, Crystal Surge, and Frostbreak TNT. Try Echo, Aftershock, Orbit, Timewarp, and Rift for unusual chained, delayed, and magical effects.
Supernova TNT has been expanded to a nominal 400-block terrain-blast diameter at the default power scale, with charging-star visuals, shock rings, and a huge rising cloud. Nuke TNT creates a nominal 160-block blast and mushroom cloud. Both have a ten-second default fuse. World height, terrain, resistant blocks, containers, world borders, and protected areas limit the blocks they can change.
BUILD, MINE, AND EXPERIMENT The original 60 TNT types remain, alongside 21 additions. Use the building, mining, collection, creature, and utility TNT, with improved decoration and placement handling for existing builders. Every TNT has a survival crafting recipe and its own side, top, and bottom texture.
EQUIPMENT
- TNT Launcher: launch a custom TNT sample from your offhand or inventory.
- Remote Detonator: link unlit TNT to eight remote channels and trigger a selected channel. Links work in loaded chunks of the same dimension, within 256 blocks, with up to 64 links per player.
- Fuse Tool: choose a 1, 3, 5, 10, 20, 30, or 60 second fuse, then apply it to unlit TNT.
- Defusing Tool: recover an owned primed charge within six blocks, or clear an unlit charge's fuse and remote settings.
- TNT Workbench: a convenient regular 3x3 crafting grid.
- TNT Field Guide: an in-game catalog of the collection.
There are 81 TNT recipes and six equipment/workbench recipes. JEI can show the ordinary crafting recipes and is optional. With cheats or operator permission, /tntlab kit gives the TNT collection and equipment.
RADIAL GIANT BLASTS Supernova terrain blasts advance from the center outward in radial bands, processing bounded chunk batches rather than clearing map rows. The Supernova fast path uses chunk sections with bounded heightmap, client synchronization, and lighting repairs. Large-blast progress is saved, and unloaded chunks are deferred. The work budget is configurable so busy servers can reduce it. Actual speed depends on the world, loaded chunks, hardware, other mods, and settings; this is not a guarantee of zero lag.
CONFIGURATION Adjust terrain damage, power, terrain work limits, giant chunk batches and time budget, chain reactions, particles, drops, aftermath, reduced flash, and screen shake in the common config.
REQUIREMENTS Minecraft Java 1.21.1, NeoForge 21.1.228 or later, and Java 21. Install the same version on the client and server. No extra content mod is required, and All the Mods 10 is not required. This is a NeoForge mod; the release is tested on Minecraft 1.21.1.
UPDATING Replace the old TNT Overdrive JAR with this version; keep only one version installed. The original 60 TNT registry IDs and their catalog order are preserved.
The project wall image uses all 81 actual block textures. It is rendered artwork, not an in-game screenshot.
Project description from CurseForge.
Pick your setup
TNT Overdrive by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
TNT Overdrive versions and loaders
TNT Overdrive 2.1.0 - Total Mayhem (NeoForge 1.21.1)
tnt-overdrive-neoforge-1.21.1-2.1.0.jar
13 Nov 2026
TNT Overdrive 1.1.1 - NeoForge 1.21.1
tnt-overdrive-neoforge-1.21.1-1.1.1.jar
12 Nov 2026
Looking for an older file? The official CurseForge project page is in Resources.