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Recurrent Complex project artwork

CurseForge · Minecraft mod

Recurrent Complex

Adds a ton more structure generation, dungeons, and randomized loot - Fully customizable

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Recurrent Complex release matches 1.10?

Updated yesterday
Best match for your filters RecurrentComplex-1.4.5-1.10.jar
Game version 1.10.2, 1.10, 1.10.1
Loader forge

Recurrent Complex RecurrentComplex-1.4.5-1.10.jar targets 1.10.2, 1.10, 1.10.1. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 1 required mods have matching files.

Where it goes

Is Recurrent Complex required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Recurrent Complex RecurrentComplex-1.4.5-1.10.jar need?

RecurrentComplex-1.4.5-1.10.jar on 1.10. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install IvToolkit first. We found matching files for this game-version and loader setup.

IvToolkit Needed by Recurrent Complex RecurrentComplex-1.4.5-1.10.jar
required
Matching file found Matched file: IvToolkit-1.2.8.4.jar

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Recurrent Complex without breaking your instance.

Built for Recurrent Complex RecurrentComplex-1.4.5-1.10.jar on 1.10. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use RecurrentComplex-1.4.5-1.10.jar. It targets 1.10.2, 1.10, 1.10.1; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install IvToolkit first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside RecurrentComplex-1.4.5-1.10.jar. It opens that exact file at the source.

About this project

What does Recurrent Complex add?

Official Repository: complex.ivorius.de →

Mod Discussion: Minecraft Forums →, #ivorius on Discord →

More Information: Recurrent Complex Wiki

This mod is not being updated, and is looking for a modder to adopt it! Please reach out if you are interested (PM, Discord, GitHub).

Feature Overview

  • Over 200 randomized structures!
    • You can find...
    • Forts
    • ... also in the desert
    • Water Shrines
    • Nether thorns
    • Ruins
    • Underground Flora
    • Hidden Treasure
    • Inns
    • Remnants of tribal nations
    • Windmills
    • Graveyards
    • Towers
    • Spiders!
    • Mazes
    • Meteors
    • Mysteries
    • Pyramids
    • Trees
    • Big Trees
    • VERY Big Trees - Yup
    • Abandoned Houses
    • Abandoned Mines
    • Floating Islands
    • Pirate Hideouts
    • ... and so much more!
  • Server-Side only mode: The mod is not actually required on clients in lightweight mode
  • Create your own structures (Supporting modded blocks, Block Entities, and Entities)
  • Let your structures spawn in natural terrain, in villages, in place of trees and more!
  • Export and import structures (between worlds - this supports modded content too) - Now with schematic support
  • Easy to use GUIs - No silly text file editing
  • All features (and structures) are completely optional (Disable Structures / Use ReC as a Utility)
  • Previews make it incredibly easy to position your structures before committing to the changes
  • Easier building with special tools and commands
  • Randomized structure contents, like chest loot and cave generation
  • Complete tree replacement
  • Generate structures within other structures
  • Randomized, modular mazes with lots of creative freedom
  • Spawn Structures (<3 modpacks)
  • Custom sapling spawns

Complete Feature Overview: Recurrent Complex Wiki

Note:

  • Granted Attribution (Link to this mod, and mention of my name), you may use this mod in mod packs.
  • This mod requires IvToolkit to function.

Cinematic Trailer / Showcase

Video Overview

Contributing

Are you tired of your builds going to waste? Do you want to see them generate in Recurrent Complex? Awesome, I want that, too!

Once you've completed a build (Tips), you can upload it to the official repository. There, other players can find and download it, and I might even have a look and enquire you to include it in the base mod itself.

What other people have said:

  • "it shits all over other structure mods" - David AKA 'Vadis365'

Project description from CurseForge.

Pick your setup

Recurrent Complex by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

13 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Recurrent Complex versions and loaders

3 of 50 releases match
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Looking for an older file? The official CurseForge project page is in Resources.