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Water Power project artwork

CurseForge · Minecraft mod

Water Power

Adds many watermills(1~32768EU/t), fluid tanks, trousers.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Water Power release should I use?

Updated 9 years ago
Latest stable file WaterPower-1.10.2-0.5.8.jar
Game version 1.10.2
Loader Not required

Water Power WaterPower-1.10.2-0.5.8.jar targets 1.10.2. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.

Where it goes

Is Water Power required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release No loader listed
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Water Power WaterPower-1.10.2-0.5.8.jar need?

WaterPower-1.10.2-0.5.8.jar. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Shadowfacts' Forgelin first. We found matching files for this game-version and loader setup. 6 come through another mod in the chain.

10 listed on this file 6 pulled in by those mods
Railcraft Optional for Water Power WaterPower-1.10.2-0.5.8.jar
optional
Matching file found Matched file: Railcraft 10.4.1 - MC 1.10.2
Ender IO Optional for Water Power WaterPower-1.10.2-0.5.8.jar
optional
Matching file found Matched file: EnderIO-1.10.2-3.1.194.jar
Waila Optional for Water Power WaterPower-1.10.2-0.5.8.jar
optional
Matching file found Matched file: Waila-1.7.0-B3_1.9.4.jar
Immersive Engineering Optional for Water Power WaterPower-1.10.2-0.5.8.jar
optional
Matching file found Matched file: Immersive Engineering 0.10 - 61
McJtyLib Optional for Water Power WaterPower-1.10.2-0.5.8.jar
optional
Matching file found Matched file: mcjtylib-1.1x-2.5.3.jar
Just Enough Items (JEI) Optional for Water Power WaterPower-1.10.2-0.5.8.jar
optional
Matching file found Matched file: jei_1.10.2-3.14.7.420.jar
CraftTweaker Optional for Water Power WaterPower-1.10.2-0.5.8.jar
optional
Matching file found Matched file: CraftTweaker-1.10.2-3.1.0-legacy
Industrial Craft Optional for Water Power WaterPower-1.10.2-0.5.8.jar
optional
Matching file found Matched file: industrialcraft-2-2.6.252-ex110.jar
Shadowfacts' Forgelin Needed by Water Power WaterPower-1.10.2-0.5.8.jar
required
Matching file found Matched file: Forgelin-1.8.4.jar
GregTech 5 Unofficial Optional for Water Power WaterPower-1.10.2-0.5.8.jar
optional
Matching file found Matched file: gregtech-5.10.41.jar
EnderCore Needed by Ender IO
pulled in
Matching file found Matched file: EnderCore-1.10.2-0.4.1.67-beta.jar
CompatLayer Needed by McJtyLib
pulled in
Matching file found Matched file: compatlayer-1.10-0.3.1.jar
The One Probe Needed by McJtyLib
pulled in
Matching file found Matched file: theoneprobe-1.1x-1.4.19.jar
CodeChicken Lib 1.8.+ Needed by GregTech 5 Unofficial
pulled in
Matching file found Matched file: CodeChicken Lib 1.10.2-2.5.9.320-universal
Baubles Needed by The One Probe
pulled in
Matching file found Matched file: Baubles-1.10.2-1.3.13.jar

6 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Water Power without breaking your instance.

Built for Water Power WaterPower-1.10.2-0.5.8.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use WaterPower-1.10.2-0.5.8.jar. It targets 1.10.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Shadowfacts' Forgelin first. We found matching files for this game-version and loader setup. 6 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside WaterPower-1.10.2-0.5.8.jar. It opens that exact file at the source.

About this project

What does Water Power add?

This mod requires Shadowfacts' Forgelin

Features

Adds many watermills an turbines(support EU, RF, Steam, Charge and Water), reservoirs, trousers, machines, materials.

Only for 1.7.10: **only** 0.3u supports GT 6. Otherwise GT5.

Introduction

Water mills can generate RF, EU, Steam & Water, need a rotor, should be immersed in water, the information in GUI will help you.
If the checking range is too large, a range updater is needed, put it into the 4 slots on the right of GUI.
The rotor will be rendered on the side(depends on the orientation of the water mill) of water mills.
The size of the rotor depends on the checking range.

A 5x5x4 iron hollow revervoir(just like a bucket) and capacity is 3x3x3.
Supported BC pipes.

Turbines can output RF, EU, Steam & Water, must next to a valid reservoir block(the capacity is not zero), need a rotor to work, craft a rotor and put it in the GUI.

Vanadium(manganese, monazite, magnet) ore will be generated in y coord 16~32.

Zinc ore will be generated in y coord in 6~64.

You can modify the ore generations in the configuration.

When you wear the water mill trousers and you are in water, the trousers will charge the IC2 tools and batteries in your inventory, the speed depends on the MK.

Water-powered machines must next to a valid reservoir block to receive energy.
All the machines, watermills and turbines can be broke and rotated by the IC2 wrench and by the BC wrench.
They are just for early surviving, supported TE, IC2, Factorization.

Supported Mod

  • Industrial Craft 2 (Recipes, Energy: HU/HU/KU, Wrench)
  • Factorization (Energy: Charge)
  • BuildCraft (Recipes, Wrench)
  • Waila
  • CoFHCore (Energy: RF)
  • ThermalExpansion (Recipes)
  • Not Enough Items
  • GregTech (Recipes)
  • Mekanism (Recipes, Energy: Joule)
  • MineTweaker (Recipes)
  • Applied Energistics(Recipes: Grinder, Wrench)
  • Ender IO(Recipes: Alloy Smelter)
  • Thaumcraft (Recipes)
  • Railcraft (Recipes: Blast Furnace, Energy: Steam)
  • CraftGuide
  • Immersive Engineering (Recipes: Blast Furnace)
  • Ex Nihilo (Recipes)

MineTweaker

mods.waterpower.Machines.add???Recipe(input item, output item)
mods.waterpower.Machines.remove???Recipe(input item)
mods.waterpower.Machines.get???Output(input item)

??? = { Crusher, Lathe, Cutter, Compressor, Centrifuge, AdvancedCompressor, Sawmill }

Project description from CurseForge.

Pick your setup

Water Power by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

7 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Water Power versions and loaders

50 of 50 releases match

Looking for an older file? The official CurseForge project page is in Resources.