CurseForge · Minecraft mod
WorldStateCheckpoints
WorldStateCheckpoints gives you a way to take snapshots of your SP worlds!
Quick answer
Which WorldStateCheckpoints release matches 1.7.10?
WorldStateCheckpoints [1.7.10]WorldStateCheckpoints-client-1.7.10.r03.jar targets 1.7.10. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is WorldStateCheckpoints required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does WorldStateCheckpoints [1.7.10]WorldStateCheckpoints-client-1.7.10.r03.jar need?
[1.7.10]WorldStateCheckpoints-client-1.7.10.r03.jar on 1.7.10. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add WorldStateCheckpoints without breaking your instance.
Built for WorldStateCheckpoints [1.7.10]WorldStateCheckpoints-client-1.7.10.r03.jar on 1.7.10. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use [1.7.10]WorldStateCheckpoints-client-1.7.10.r03.jar. It targets 1.7.10; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside [1.7.10]WorldStateCheckpoints-client-1.7.10.r03.jar. It opens that exact file at the source.
About this project
What does WorldStateCheckpoints add?
(forked with permission from Checkpoints Backup Mod by MightyPork)
This mod REQUIRES bspkrsCore to be installed as well: http://minecraft.curseforge.com/mc-mods/bspkrscore
WorldStateCheckpoints gives you a way to take snapshots of your SP worlds! MightyPork indicated that he most likely won't be continuing to support his awesome mod, so I got his permission to update it.
Features:
- Access the checkpoints menu by pressing F6 (this can be changed on the regular controls screen)
- Save checkpoints (snapshots) of your world.
- Auto-save mode with GUI and configurable auto-save time increments.
- Press F7 (now ALT + F6 in 1.6.4.r02) (configurable) to quick-save a checkpoint.
- Go back in time - if you die, load checkpoint.
- Commands for saving and loading checkpoints for use in adventure maps. Type /wsc for details.
- Number of checkpoints only limited by harddisk space.
- You can overwrite existing checkpoints.
- You can easily delete checkpoints.
- When you delete world, all it's checkpoints are deleted automatically.
- Complete world is stored, including all dimensions and inventory.
- Automatic version checking - never miss an update.
Screenshots:
Videos:
Thanks DonkeyPanic!
[media]http://www.youtube.com/embed/Xwdo3K4exeY[/media]
Thanks ProveIt_!
[media]http://www.youtube.com/embed/vLwf6i3Rh08[/media]
Thanks ChronoFury!
[media]http://www.youtube.com/embed/CvZ51JmwqFo[/media]
Thanks Aschoff! (German language)
[media]http://www.youtube.com/embed/AQptDeQvZAk[/media]
Notable differences from MightyPork's original mod:
- no base class edits (that means the in-game menu is unchanged, and no extra buttons on the game-over screen, but should make it compatible with just about every mod)
- requires ModLoader or equivalent
- open the WorldStateCheckpoints menu using F6 by default (configurable from the controls screen... hard to see due to ModLoader bug where it shows up under the Done button)
- fixed issue when loading a checkpoint where newer chunks wouldn't be removed
Known Issues:
- every once in a while in my testing I noticed if a lot of changes are made and then you load a checkpoint real quick right afterwards, sometimes the changes are not reverted. I think this is because the chunks are still saving, but if you load the checkpoint again it will almost always fix it.
- if your actual world name (not the checkpoint name) has special characters in it (specifically "!", but maybe others), it can cause issues when saving/loading/deleting checkpoints.
- try not to end your checkpoint names with a period. I will add code to disallow this in the next release, but for now just avoid using periods at the end of a checkpoint name.
- when you load a world and auto-save is turned on for that world, sometimes you'll see a few errors in your console. This is the auto-save failing, most likely because it tries to force save the chunks and runs into a concurrent modification issue. You can always just manually do a quick-save if that happens.
Where are snapshots saved?
.minecraft/saves/Your World/checkpoints/YYYY-MM-DD_HH-MM-SS!Checkpoint name
They don't use any special format, so if your world folder gets corrupted (or world folder deleted), you can place your backed up snapshots into "saves" folder in minecraft and use them as normal world.
Thanks:
- MightyPork (for making an awesome mod and letting me continue it) Give him some love!
Project description from CurseForge.
Pick your setup
WorldStateCheckpoints by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.7.10
1 loader build1.7.2
1 loader build1.6.4
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
WorldStateCheckpoints versions and loaders
[1.7.10]WorldStateCheckpoints-client-1.7.10.r03.jar
14 Nov 2014
[1.7.10]WorldStateCheckpoints-client-1.7.10.r02.jar
14 Nov 2014
[1.7.10]WorldStateCheckpoints-client-1.7.10.r01.jar
14 Nov 2014
Looking for an older file? The official CurseForge project page is in Resources.